Zingih Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -6, D:1) a +0 club (11, 16, D:1) 15 arrows (13, -14, D:1) a +0 robe (31, 15, D:1) a +0 club (39, 17, D:1) a +0 mace (45, 31, D:1) 19 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -43, D:2) a +0 mace (10, -10, D:2) a cursed +0 robe (12, -6, D:2) 10 arrows (18, -32, D:2) 25 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 dagger a +0 robe (0, 1, D:3) a +0 trident a +0 leather armour a +0 long sword a +0 leather armour (1, 0, D:3) a +0 whip a +0 leather armour (1, 11, D:3) a +0 dagger (19, 0, D:3) a +0 club (20, -22, D:3) a +0 club (20, 19, D:3) 22 sling bullets (25, -24, D:3) a +0 club (25, -4, D:3) a +0 whip a +0 robe (27, 36, D:3) a +2 flail of holy wrath (28, -1, D:3) a +0 club (30, -12, D:3) a +0 whip (30, 23, D:3) 21 arrows (31, 14, D:3) a +0 quarterstaff (32, 17, D:3) a cursed +0 club (41, -1, D:3) 21 arrows (59, 4, D:3) a +0 ring mail (59, 12, D:3) 7 bolts Level 4 of the Dungeon (5, -14, D:4) a scroll of random uselessness (5, -13, D:4) a +0 ring mail (10, -7, D:4) a +0 club (11, -26, D:4) a +0 robe (12, -15, D:4) a +0 dagger (15, -21, D:4) a +0 robe (16, -10, D:4) a +0 flail (16, -7, D:4) a +0 spear (20, -5, D:4) a +0 robe (21, 4, D:4) a +0 trident (26, -32, D:4) 26 sling bullets (34, -8, D:4) 26 arrows (56, -14, D:4) a +0 leather armour a cursed -2 trident Level 5 of the Dungeon [Shop] Teatum's General Store a wand of iceblast (8) (120 gold) the +11 short sword "Hellblazer" {pain, *Noise *Slow rC+++ SInv} (996 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to cold. It lets you see invisible. It may make noises in combat. It may slow you when you take damage. a +2 battleaxe of electrocution (282 gold) 19 arrows (38 gold) an uncursed ring of resist corrosion (200 gold) 2 potions of stabbing (80 gold) a scroll of identify (20 gold) a +4 ring of evasion (360 gold) 21 stones (21 gold) a +0 pair of gloves (45 gold) a scroll of remove curse (30 gold) (9, 13, D:5) a +0 robe (18, -8, D:5) a +0 chain mail a +0 dagger (21, 1, D:5) 20 arrows (24, 23, D:5) 22 bolts (28, 9, D:5) a +2 dagger of protection (29, 9, D:5) a +0 robe (33, 17, D:5) a +0 whip (35, 3, D:5) a +0 scale mail (35, 8, D:5) a +0 robe (36, 19, D:5) a +0 giant spiked club (43, 15, D:5) a +0 shortbow 10 arrows (43, 17, D:5) an arrow Level 6 of the Dungeon (3, 40, D:6) a +0 flail (10, -3, D:6) a +0 trident (15, 38, D:6) a scroll of random uselessness (17, 4, D:6) a +0 ring mail (28, 25, D:6) 19 arrows (29, 31, D:6) a +0 club 4 boomerangs (30, 30, D:6) a cursed -2 club a +0 ring mail a +0 dagger a +0 robe a +1 flail of draining a +0 ring mail (31, 9, D:6) a cursed +5 flail a +0 ring mail (33, 19, D:6) a +2 robe of magic resistance (37, 7, D:6) a cursed +3 mace of freezing a +0 ring mail (38, 18, D:6) 19 arrows (41, 7, D:6) a +0 giant club (45, 38, D:6) 8 curare-tipped darts (49, 27, D:6) a +0 falchion (50, 12, D:6) a +0 pair of gloves (56, 40, D:6) a +0 robe (58, 35, D:6) a +0 robe Level 7 of the Dungeon (4, 3, D:7) a potion of degeneration (5, -4, D:7) a potion of lignification (9, -2, D:7) a leopard gecko corpse (11, -2, D:7) a killer bee corpse (12, -7, D:7) an arrow (12, -6, D:7) a +0 shortbow 27 arrows a +0 war axe +0 acid dragon scales an adder corpse a giant cockroach corpse (12, -2, D:7) a +0 giant spiked club (17, -6, D:7) 13 sling bullets (18, -1, D:7) 9 gold pieces (18, 3, D:7) 17 gold pieces