Zingih Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -32, D:1) a +0 club (5, -32, D:1) a stone (6, -32, D:1) a stone (7, -32, D:1) a stone (10, -29, D:1) 27 arrows (10, -27, D:1) a +0 robe (14, 9, D:1) a +0 club (15, -31, D:1) a +0 club (18, -27, D:1) 16 bolts (30, -27, D:1) a +0 short sword (31, -38, D:1) a +0 leather armour (42, 0, D:1) a cursed -1 club (44, 0, D:1) 20 stones (45, 0, D:1) a +0 short sword (49, -15, D:1) a +0 club a +0 ring mail (53, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 20, D:2) a +0 mace (11, 21, D:2) a +0 spear (14, 14, D:2) 21 stones (16, 15, D:2) a +0 dagger (18, 14, D:2) a +2 spectral club a +0 animal skin the cursed +0 helmet "Tiomn" {Rampage Int-5 Dex+3 SInv} It affects your intelligence (-5). It affects your dexterity (+3). It lets you see invisible. It bestows one free step when moving towards enemies. It has a curse placed upon it. (19, 13, D:2) a +0 club (20, 12, D:2) a +0 club a cursed -3 dagger (40, 5, D:2) a +0 club (55, -2, D:2) a stone (55, 13, D:2) a +0 ring mail (57, 26, D:2) 5 javelins (58, -2, D:2) a stone (59, -2, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 3 stones a cursed -3 dagger (2, -3, D:3) 18 arrows (2, -1, D:3) a +0 short sword a +0 kite shield (4, 3, D:3) a stone (5, 4, D:3) a +0 dagger (8, -12, D:3) a +0 dagger 5 stones (11, 15, D:3) 11 arrows (17, 14, D:3) 14 arrows (21, 1, D:3) 9 stones (26, -11, D:3) 23 stones (33, -4, D:3) a +0 club (35, -4, D:3) a +0 club 12 stones a +0 leather armour (36, -3, D:3) a +0 dagger 3 boomerangs a +0 leather armour a +0 hand axe a +0 flail a +0 ring mail a +0 dagger a cursed -2 dagger a +0 morningstar a +0 club (36, -2, D:3) a stone (43, 2, D:3) a +0 chain mail (48, -5, D:3) a +0 dagger (53, -20, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (0, 1, D:4) 11 gold pieces (0, 2, D:4) 17 gold pieces (1, 0, D:4) 9 gold pieces (1, 1, D:4) 19 gold pieces (1, 2, D:4) 10 gold pieces (2, 1, D:4) 12 gold pieces (16, -5, D:4) a +0 mace (16, 9, D:4) a +3 hand axe (26, -11, D:4) a +0 flail (36, -15, D:4) a +0 robe (40, -5, D:4) a +0 hand axe (51, -13, D:4) a +0 quarterstaff (55, -36, D:4) a +0 robe Level 5 of the Dungeon (4, -9, D:5) a scroll of teleportation Level 6 of the Dungeon (0, 0, D:6) 6 poisoned darts (1, -1, D:6) 2 potions of flight (5, 8, D:6) a +0 flail 9 stones (12, 13, D:6) a +0 scale mail (20, 21, D:6) a +0 whip (21, 23, D:6) a +0 club Level 7 of the Dungeon [Shop] Jayxinie's Antique Weapon Emporium a +0 battleaxe (182 gold) a +0 war axe (98 gold) a +1 flail of distortion (439 gold) a +4 quarterstaff of speed (952 gold) a +0 halberd (112 gold) a +0 mace of protection (156 gold) a cursed -2 bardiche (2 gold) the cursed +2 short sword of the Spheres {vamp, rElec Int+7} (1251 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It insulates you from electricity. It has a curse placed upon it. a +0 dire flail (112 gold) a +0 whip (70 gold) a +0 long sword (98 gold) a +0 whip (70 gold) (3, -4, D:7) a +0 scale mail (9, 2, D:7) a +0 trident (12, 0, D:7) 28 bolts (21, -3, D:7) 29 stones (21, 12, D:7) a book of Changes (29, 7, D:7) a +0 club (37, 16, D:7) a +0 hand axe a +0 leather armour (41, 7, D:7) a +0 quarterstaff (42, -2, D:7) 18 bolts (43, 13, D:7) a poisoned dart (45, 18, D:7) a cursed -2 hand axe a +0 leather armour (46, 2, D:7) 23 stones (46, 18, D:7) a +0 whip a +0 giant club an orc corpse (46, 19, D:7) a +0 dagger a +0 scale mail (49, 4, D:7) a +1 cloak of stealth the Ecumenical Temple