Zippel Level 1 of the Dungeon [Shop] Ziritz's Weapon Shoppe a +0 short sword (36 gold) a +0 whip (30 gold) 20 arrows (48 gold) 16 arrows (38 gold) a +0 dagger (24 gold) a throwing net (36 gold) a +0 mace (36 gold) 23 stones (27 gold) a +0 hunting sling (18 gold) (0, 0, D:1) 20 arrows (1, 1, D:1) a +0 dagger (7, 6, D:1) a +0 dagger (8, -1, D:1) a +0 club (11, 3, D:1) a +0 robe (11, 10, D:1) a staff of cold (16, 2, D:1) a +0 dagger a +0 club (21, -16, D:1) a +0 short sword (21, 9, D:1) a +0 short sword (21, 10, D:1) a +0 dagger (23, -28, D:1) a +0 dagger (36, -24, D:1) 11 sling bullets (36, 19, D:1) a +0 hunting sling (43, -8, D:1) a +0 ring mail (44, -14, D:1) a +0 mace (44, -1, D:1) a +0 short sword (51, -30, D:1) 12 stones (51, 3, D:1) 17 stones (57, -5, D:1) a +0 war axe Level 2 of the Dungeon [Shop] Aheigiz's Weapon Emporium a +0 hand axe (36 gold) 8 boomerangs (48 gold) 8 silver boomerangs (144 gold) a +0 spear (36 gold) a +0 rapier (48 gold) the +10 hand axe of Saltpetre {protect, Dex+3} (802 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). a +2 dagger of electrocution (204 gold) (3, -1, D:2) a +0 ring mail (5, -12, D:2) a +0 whip (5, -1, D:2) 18 stones (18, 21, D:2) 24 stones (28, 20, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) an orc corpse (still there?) an orc corpse (still there?) (1, -1, D:3) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) an orc corpse (still there?) (15, -6, D:3) a +0 hand axe (18, -9, D:3) a +0 dagger a goblin corpse