Zippel Level 1 of the Dungeon (0, 0, D:1) 11 bolts (39, -24, D:1) a +0 spear Level 2 of the Dungeon [Shop] Ymarov's Magic Scroll Emporium a scroll of immolation (38 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of enchant weapon (82 gold) a scroll of magic mapping (38 gold) a scroll of brand weapon (220 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) (7, -14, D:2) 17 stones (7, -4, D:2) a +0 dagger (11, 14, D:2) a +0 dagger a +0 hunting sling 19 stones (16, -7, D:2) 15 stones (17, 19, D:2) a +0 spear (19, 24, D:2) 17 poisoned darts (26, -12, D:2) 24 stones (27, 5, D:2) a +0 club (29, -24, D:2) a +0 leather armour Level 3 of the Dungeon (3, -10, D:3) a +0 short sword (4, 0, D:3) a staff of poison (6, 9, D:3) a +0 dagger (25, 11, D:3) a +0 club (26, 34, D:3) a +0 animal skin (27, 35, D:3) a +0 mace (32, 22, D:3) 15 stones (41, -2, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) the +0 dagger "Hidgh" {speed, SInv} Attacks with this weapon are significantly faster. SInv: It lets you see invisible. (12, -28, D:4) a +0 cloak (15, 13, D:4) a +0 club (17, -15, D:4) a +0 chain mail (18, -16, D:4) a +0 falchion (18, -15, D:4) a +0 flail a +0 club a +0 leather armour (18, -7, D:4) 16 poisoned darts (26, 16, D:4) a book of Minor Magic (27, 15, D:4) 19 sling bullets (35, 0, D:4) a +0 scythe a +0 robe (36, -26, D:4) a +0 dagger (59, 7, D:4) 18 stones Level 5 of the Dungeon [Shop] Beimned's Weapon Shop the +6 long sword "Ysalyet" {spect, Stlth+} (630 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Stlth: It makes you more stealthy. a +0 spectral quarterstaff (156 gold) a +0 spear (39 gold) a +0 falchion (39 gold) the +3 falchion "Heom" {vorpal, rElec Str+7 Dex+3} (708 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. the +4 flail "Jelly's Bane" {venom, rN+ Dex-4 SInv} (405 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. a +1 trident of freezing (172 gold) a +0 hand axe (39 gold) a +0 flail (45 gold) a +0 fustibalus (195 gold) a +0 dagger (26 gold) a +0 scythe of venom (72 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour (0, 1, D:5) a +0 club a +0 leather armour (0, 12, D:5) a +0 chain mail (1, 0, D:5) a +0 dagger a +0 robe a +0 club a +0 scale mail (1, 1, D:5) a +0 mace a +0 ring mail (27, 1, D:5) a +0 robe (32, 4, D:5) a +0 giant club a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (37, 3, D:5) a +0 leather armour (39, 0, D:5) a +0 falchion (40, 0, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger (44, 9, D:5) a +0 giant club (47, 15, D:5) a +0 helmet (58, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 25 arrows (9, 0, D:6) a +0 hand axe (12, 23, D:6) a +0 club (14, 7, D:6) 11 stones (37, -10, D:6) a +0 whip (38, -10, D:6) a +0 whip (38, -9, D:6) a +1 whip of venom a +0 robe (38, -8, D:6) a +0 spear (38, -7, D:6) a +0 flail (53, -4, D:6) a +0 dagger a +0 dagger a +0 hunting sling 27 stones (54, -4, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 25 arrows (4, 15, D:7) a +0 ring mail a +0 cloak a +2 short sword of electrocution (7, 6, D:7) a +0 cloak (8, 23, D:7) 14 stones (21, 8, D:7) a +0 mace (23, 31, D:7) 3 poisoned darts (23, 38, D:7) a book of Misfortune (25, 28, D:7) a +0 giant club (28, 30, D:7) a ring of magical power (32, -5, D:7) 20 sling bullets (37, 12, D:7) a +0 hand axe a +0 leather armour (46, -9, D:7) 19 stones (48, -8, D:7) a +0 dagger (49, 10, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 18 sling bullets (3, -16, D:8) 19 stones (7, -11, D:8) a +0 dire flail a +0 plate armour (8, -12, D:8) a +0 short sword a +0 leather armour (8, -11, D:8) a +2 whip of electrocution a +0 leather armour a +0 club a +0 hand axe (8, -6, D:8) a +0 scale mail (12, -30, D:8) a +2 dagger of chaos (20, -36, D:8) 14 stones (24, -36, D:8) 27 arrows (24, -4, D:8) a +0 club (27, -36, D:8) a +0 shortbow 15 arrows (28, 1, D:8) 19 sling bullets (29, -21, D:8) 12 stones (33, -22, D:8) 21 sling bullets (40, -18, D:8) a book of Weapons (49, -19, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Xogex's Elemental Accessories a tin of tremorstones (2/2) (480 gold) a wand of iceblast (8) (144 gold) a staff of fire (300 gold) the Disquisition on Lightness (312 gold) Spells Type Level Known a - Swiftness Air 3 no b - Maxwell's Capacitive Coupling Air 8 no Trog disapproves of the use of such an item. (0, 0, D:9) 25 stones (4, 0, D:9) 17 arrows (11, -23, D:9) 4 bolts (16, -10, D:9) a +0 hand axe (16, 6, D:9) a +0 ring mail (19, -16, D:9) 12 stones (19, 1, D:9) 18 stones (24, -40, D:9) a +0 robe (24, -39, D:9) a +2 halberd a +0 robe (24, -38, D:9) a +3 scimitar a +0 robe a +5 spear a +0 robe (27, 14, D:9) a +0 robe (29, -5, D:9) 8 arrows (32, 14, D:9) 21 arrows (33, -16, D:9) a +0 short sword 2 poisoned darts (33, -14, D:9) a +0 short sword 3 poisoned darts (34, -14, D:9) a +0 whip 3 stones (35, -14, D:9) a +0 club a +0 dagger 6 poisoned darts (35, -13, D:9) a +0 dagger a +0 dagger 5 stones (36, -12, D:9) a +1 glaive a +0 animal skin (37, -14, D:9) a +0 hand crossbow a +0 dagger 9 bolts (48, -11, D:9) a +0 scale mail (48, -7, D:9) a +0 leather armour (52, -20, D:9) a +0 club a curare-tipped dart (53, -20, D:9) a +0 dagger a +0 club (53, 6, D:9) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 dagger of flaming (still there?) a +0 robe (still there?) (54, -20, D:9) a +0 short sword a +0 hand crossbow 18 bolts (55, 1, D:9) a +0 club (55, 2, D:9) a +0 dagger a +0 robe (56, -16, D:9) 21 arrows (56, 0, D:9) a +0 club (56, 2, D:9) a +0 club (57, -14, D:9) a +0 trident (57, 0, D:9) a +0 club a +0 scale mail (59, -3, D:9) a +0 ring mail (60, -25, D:9) a book of Frost Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 morningstar a +2 mace of holy wrath an acid dragon corpse (8, -6, D:10) a +0 whip (20, -7, D:10) 23 arrows (23, -7, D:10) a +0 helmet