Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1358679773593140824 20 Zippel the Magician (level 2, 0/14 (17) HPs) Began as an Octopode Hedge Wizard on Mar 5, 2022. Slain by a necrophage (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:30 (1544 turns). Zippel the Magician (Octopode Hedge Wizard) Turns: 1544, Time: 00:06:31 HP: 0/14 (17) AC: 1 Str: 9 XL: 2 Next: 79% MP: 1/6 EV: 13 Int: 16 God: Gold: 14 SH: 0 Dex: 11 Spells: 4/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 3 atropa-tipped darts Armour b - a +0 hat (worn) Scrolls f - a scroll of fear {unknown} h - a scroll of noise {unknown} Potions c - a potion of haste {unknown} d - a potion of flight {unknown} e - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.9 Stealth + Level 3.5 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Slow Hex 8% N/A 19% 1 c - Blink Tloc 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 12% 1 Call Imp Summ 6% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (translocational energy, lightly damaged, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (lightly damaged, 100% to hit) You miscast Magic Dart. Nothing appears to happen. A quokka comes into view. The quokka moves out of view. Found 31 arrows. You feel stable enough to blink again. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (lightly damaged, 100% to hit) The magic dart hits the necrophage. The necrophage is lightly damaged. Your magical contamination has completely faded away. You hit the necrophage but do no damage. Your grab misses the necrophage. The necrophage is lightly damaged. The necrophage barely misses you. You hit the necrophage but do no damage. You grab the necrophage. The necrophage is lightly damaged. You constrict the necrophage, but do no damage. The necrophage hits you! You feel drained. You hit the necrophage. The necrophage is lightly damaged. You constrict the necrophage. The necrophage hits you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... # #...n..# ### #.# #.#.###.#### #.# ## #.(....# ##.# #. #.#.##.############..### #. .##........##.......# #. ..............##.##.##.######. ..#.##........##.##..#.##..... # #......#.##.##........... ......r..n@##.......##..... ###...........##..#.######. #........#........# #. ...##.##.........#.# #. ... #. ####..###)#.# #. ## #. .... ....# #### ## ###.### #... ###.## #...# You could see a necrophage and a quokka. Vanquished Creatures An endoplasm (D:1) 2 goblins 3 hobgoblins 3 jackals (D:1) A kobold (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:2) A frilled lizard (D:2) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:2) 4 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zippel the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 256 | D:1 | Found a faded altar of an unknown god. 473 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 475 | D:1 | Learned a level 1 spell: Slow 478 | D:1 | Learned a level 2 spell: Blink 1521 | D:2 | Noticed a necrophage 1544 | D:2 | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, chequers_ecumenical_altar_simple_redux, hangedman_decor_opposing D:2: layout_loops_cross, serial_shops, shop_statue, amethyst_killhole, minmay_misc_feat_pillars, minmay_gold_behind_fungi Action || total -------------------------++------- Melee: Dagger || 27 Constrict || 7 Tentacles || 3 Cast: Magic Dart || 17 Slow || 4 Blink || 3 Stab: Sleeping || 7 Armor: Skin || 3 Dodge: Dodged || 25