Zippel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a +0 ring mail (21, -19, D:1) 10 stones (21, 17, D:1) a +0 short sword (24, 17, D:1) a +0 short sword 5 stones (42, 13, D:1) a +0 club Level 2 of the Dungeon (2, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (2, -1, D:2) a +0 leather armour (5, -5, D:2) the +1 leather armour of the Farrier {rF+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. (5, 4, D:2) a +0 buckler (8, -6, D:2) a +0 club (11, -17, D:2) a hobgoblin corpse (skeletalised by now) (15, 9, D:2) 19 bolts (24, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (9, 6, D:3) a +2 hand axe of freezing (still there?) an orc corpse (still there?) (9, 39, D:3) a +0 leather armour (11, 6, D:3) a stone (11, 43, D:3) a +0 club a kobold corpse (12, 20, D:3) a +0 club (13, 6, D:3) a stone (15, 48, D:3) a giant cockroach corpse