Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 15949992901103595833 65 Zippel the Sneak (level 3, -3/21 HPs) Began as a Vampire Brigand on Apr 22, 2022. Slain by a water moccasin zombie (6 damage) ... on level 3 of the Dungeon. The game lasted 00:10:14 (2057 turns). Zippel the Sneak (Vampire Brigand) Turns: 2057, Time: 00:10:17 Health: -3/21 AC: 0 Str: 8 (10) XL: 3 Next: 92% Magic: 1/3 EV: 19 Int: 11 (13) God: Gold: 122 SH: 0 Dex: 20 (22) Spells: 2/2 levels left rFire . . . SeeInvis + - Unarmed rCold + + . Faith . (shield currently unavailable) rNeg + + + Spirit . (armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth ++++++.... (no amulet) HPRegen 0.00/turn (ring currently unavailable) MPRegen 0.08/turn (ring currently unavailable) @: bat-form, flying, bloodless, inhibited regen, very quick A: fast, flying, no casting, tiny, bloodless, fangs 3, see invisible, vampiric 2 a: Revivify, End Transformation You were on level 3 of the Dungeon. You were a vampire bat. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +2 dagger (melded) Missiles d - 10 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (melded) c - a +0 cloak (melded) f - a +0 pair of boots (melded) Scrolls h - a scroll of silence {unknown} i - 2 scrolls of immolation {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of blinking {unknown} n - 2 scrolls of fear {unknown} q - 2 scrolls of teleportation {unknown} t - a scroll of identify {unknown} Potions g - a potion of might {unknown} j - a potion of ambrosia {unknown} k - 3 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} p - a potion of invisibility {unknown} r - a potion of attraction {unknown} s - a potion of resistance {unknown} Skills: + Level 1.9 Fighting + Level 2.4 Short Blades + Level 1.8 Throwing * Level 1.9 Dodging + Level 7.2 Stealth * Level 1.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 34% 1 Searing Ray Conj 0% 2d4 47% 2 Fulminant Prism Conj/Hex 0% 3d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a vampire bat. You are tiny and dextrous. You move quickly. You are flying. You are immune to poison. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You closely miss the water moccasin zombie. You bite the water moccasin zombie, but do no damage. The water moccasin zombie misses you. You hit the water moccasin zombie. Your bite misses the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie but do no damage. You bite the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie closely misses you. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. You closely miss the water moccasin zombie. You bite the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. You hit the water moccasin zombie. Your bite misses the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie closely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You turn into a vampire bat. Your +2 dagger melds into your body. Your +0 cloak melds into your body. Your +0 pair of boots melds into your body. Your +0 robe melds into your body. You feel weakened. You feel dopey. You feel clumsy. The water moccasin zombie bites you. You die... ##..##...#≈§≈##.........# ...##...#≈.≈##.........# #>.#...##.###.........# #.$...................# #........#####..####### #......#### ##.## #..)......# #..# #..........##.## #.[..........b### #.............Z.# #............##.###### #............##......# #.............###...<# ............#........# .......####.....# .....#. ##....# #.#### #....# You could see a water moccasin zombie. Vanquished Creatures 2 adders (D:2) 4 ball pythons 4 endoplasms A giant cockroach (D:3) 5 goblins 3 hobgoblins 2 jackals (D:1) 7 kobolds A quokka (D:3) 7 bats 2 frilled lizards 8 rats 46 creatures vanquished. Vanquished Creatures (others) 7 plants (D:2) 7 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zippel the Vampire Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed a felid 2 | D:1 | Noticed a naga 4 | D:1 | Noticed a gargoyle 4 | D:1 | Noticed an elf 6 | D:1 | Noticed a draconian 8 | D:1 | Noticed a vampire 11 | D:1 | Noticed a formicid 13 | D:1 | Noticed a human 13 | D:1 | Noticed a dwarf 15 | D:1 | Noticed a spriggan 15 | D:1 | Noticed an ogre 18 | D:1 | Noticed a demigod 18 | D:1 | Noticed a tengu 20 | D:1 | Noticed a troll 20 | D:1 | Noticed an octopode 22 | D:1 | Noticed a demonspawn 24 | D:1 | Noticed a vine stalker 27 | D:1 | Noticed a merfolk 27 | D:1 | Noticed a minotaur 29 | D:1 | Noticed a ghoul 134 | D:1 | Reached skill level 6 in Stealth 271 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 382 | D:1 | Found a faded altar of an unknown god. 1130 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1130 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 1256 | D:2 | Reached skill level 1 in Unarmed Combat 1305 | D:2 | Reached skill level 7 in Stealth 2057 | D:3 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_cross, basic_ecumenical_altar D:2: layout_loops_corners, serial_bayou, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_pond_a D:3: layout_rooms, amcnicky_mini_rare_corridor_liquid, hangedman_decor_push, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 7 | 7.2 Unarmed Combat | 1 | 1.2 Fighting | | 1.9 Short Blades | | 2.4 Throwing | | 1.8 Dodging | | 1.9 Action || total -------------------------++------- Melee: Dagger || 106 Bite || 11 Abil: Exsanguinate || 1 Bat Form || 1 Stab: Sleeping || 20 Armor: Robe || 12 Dodge: Dodged || 40