Zippel Level 1 of the Dungeon (0, 0, D:1) 17 stones (2, 13, D:1) a +0 flail (25, 12, D:1) a +0 hand axe (27, 22, D:1) a +0 dagger (31, -30, D:1) a +0 club (34, -28, D:1) a +0 leather armour (35, -16, D:1) a +0 dagger (54, -14, D:1) a +0 robe (55, -16, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) 19 stones (3, 10, D:2) 17 stones (22, 8, D:2) a +0 hand axe (28, 12, D:2) a +0 scale mail (37, 14, D:2) a +0 dagger (37, 15, D:2) a +0 flail a +0 leather armour (37, 16, D:2) a +0 club (38, 15, D:2) a +0 whip (38, 20, D:2) a +0 whip (39, 42, D:2) a +0 robe (41, 7, D:2) a +0 chain mail (41, 16, D:2) 21 stones (42, 16, D:2) a large rock (42, 25, D:2) a +0 club a +0 hunting sling 10 stones (46, 55, D:2) a +0 short sword (63, 2, D:2) 20 stones (63, 6, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 9, D:3) a +0 dagger a +0 robe (17, 0, D:3) a +0 trident (58, 9, D:3) a +0 hand axe a +0 dagger a +0 robe (58, 10, D:3) a +0 flail a +0 club a +0 chain mail (59, 9, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 11, D:4) 24 stones (7, 11, D:4) a +0 flail (8, 10, D:4) a +0 flail a +0 whip (13, -3, D:4) a +0 ring mail (15, 8, D:4) a +0 club (16, 2, D:4) 9 stones (20, 30, D:4) a +0 great sword a +0 rapier a +0 dagger (23, 30, D:4) a +0 short sword (35, 24, D:4) a +0 club (37, 35, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gugoinwo's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) [Shop] Teciof's Antique Weapon Boutique a +0 flail (87 gold) a +0 morningstar (100 gold) a +0 trident (87 gold) a +0 short sword (75 gold) a +0 whip (62 gold) a +0 battleaxe of electrocution (455 gold) a +0 short sword (75 gold) a +0 flail (87 gold) a +0 trident (87 gold) a +0 trident (87 gold) (0, 0, D:5) a +0 spear of flaming (1, 24, D:5) a +0 halberd (2, 24, D:5) a +0 spear a +0 ring mail (3, 25, D:5) a +2 whip of distortion a +0 robe a +0 whip (3, 26, D:5) a +0 whip 10 stones (4, 18, D:5) a +0 hunting sling (5, 18, D:5) a +0 plate armour (5, 21, D:5) 16 stones (14, 4, D:5) a +3 quarterstaff of chaos (17, 5, D:5) a +0 mace (28, 18, D:5) a +0 ring mail (28, 22, D:5) a +0 whip (33, -6, D:5) a +0 club a +0 leather armour (33, 28, D:5) 12 arrows (34, -2, D:5) a +0 whip (36, 3, D:5) a +0 whip a +0 club (37, 4, D:5) a +0 whip a +0 robe a +0 club a +0 club a +0 robe (37, 32, D:5) a +0 long sword (38, 5, D:5) a +0 spear (44, 6, D:5) a +0 flail (47, 1, D:5) a +0 scale mail (47, 2, D:5) a +0 whip (47, 3, D:5) a +0 whip (47, 18, D:5) a +0 whip a +0 leather armour (48, 1, D:5) a +0 spear (48, 18, D:5) a +4 spear (50, -5, D:5) 12 arrows (52, 2, D:5) a +3 antimagic trident a +0 scale mail Level 6 of the Dungeon [Shop] Fosuepp's Mayhem Merchandise a +0 war axe (49 gold) the +7 great mace "Firestarter" {inner flame, rF++} (996 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a wand of iceblast (5) (126 gold) a +0 war axe (49 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) (0, 0, D:6) 16 arrows (1, 1, D:6) a +0 arbalest (5, 12, D:6) 22 stones (7, -11, D:6) a +0 spear (24, -8, D:6) a +0 glaive (25, 2, D:6) a +0 mace (28, 6, D:6) a +0 whip (32, -4, D:6) 4 poisoned darts a +0 whip (32, -2, D:6) 15 bolts a +0 whip a +0 hand crossbow (33, -11, D:6) a +0 dagger (33, -2, D:6) a +0 dagger (37, 25, D:6) a +0 ring mail (38, -3, D:6) a +3 leather armour (48, -13, D:6) a +0 halberd a +0 whip a +0 club (49, -13, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (9, -5, D:7) a +0 spear (11, 11, D:7) a +0 scale mail (19, -3, D:7) a +0 spear a +0 spear (20, 16, D:7) 20 stones (23, 3, D:7) 18 bolts (25, 9, D:7) a +0 flail (27, 9, D:7) a +0 spear (28, 8, D:7) a +0 flail of protection (29, -11, D:7) a +0 plate armour (34, 9, D:7) a +0 whip (40, 2, D:7) a +0 robe (43, 16, D:7) a +0 robe (46, 18, D:7) 24 stones (50, -3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (0, 14, D:8) a +0 club (14, 25, D:8) a +0 plate armour (17, 22, D:8) 18 arrows (18, 23, D:8) 16 arrows (24, 26, D:8) a +0 ring mail a +1 flail of protection (32, -14, D:8) a +0 flail (52, -1, D:8) a +0 club (53, -6, D:8) a +0 flail of holy wrath (53, -4, D:8) a +0 robe a +0 dagger (53, -2, D:8) a +0 leather armour a +0 war axe (55, -7, D:8) a +0 ring mail a +0 hand axe Level 9 of the Dungeon [Shop] Macwito's General Store a potion of berserk rage (50 gold) a +0 arbalest (45 gold) 30 arrows (60 gold) a book of Unlife (360 gold) a +0 plate armour (230 gold) a wand of iceblast (1) (50 gold) a wand of mindburst (10) (140 gold) a scroll of teleportation (30 gold) (0, 0, D:9) a +0 ring mail a +2 spear of venom (1, -1, D:9) a +0 club (1, 0, D:9) a +0 spear (1, 1, D:9) a +0 spear (2, 0, D:9) a +0 flail (12, -7, D:9) 17 stones (23, 15, D:9) a +0 robe a +0 spear (23, 16, D:9) a +0 robe a +2 vorpal spear (24, 15, D:9) a +0 robe (24, 26, D:9) 21 stones (26, -2, D:9) a +0 mace a +0 chain mail (27, -3, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 falchion (27, -2, D:9) a +0 hand axe (43, 5, D:9) 29 stones (46, 16, D:9) a +0 hand axe (48, -17, D:9) a scroll of amnesia (48, -16, D:9) the +6 hunting sling of Deboqe {flame, rPois rF+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rPois: It protects you from poison. (48, -15, D:9) 25 gold pieces (49, -14, D:9) a wand of polymorph (4) (50, -14, D:9) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. (52, -17, D:9) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. (52, -16, D:9) a staff of air Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger a +0 flail (0, 2, D:10) a +0 leather armour a +0 war axe a +0 chain mail a +0 hand axe (0, 3, D:10) a +2 short sword of venom (3, -8, D:10) a +0 chain mail a +0 short sword (3, -6, D:10) a +0 mace (4, -8, D:10) a +0 giant club a +0 dire flail a +0 flail a +0 chain mail a +0 scimitar (4, -7, D:10) a +0 club (9, 22, D:10) a +0 long sword (10, 9, D:10) 9 stones (14, -14, D:10) 21 bolts (27, 14, D:10) a +0 ring mail (35, -24, D:10) a +1 flail of chaos (35, -22, D:10) 18 sling bullets (35, -7, D:10) 25 arrows a +0 shortbow (41, 1, D:10) a +0 mace (46, 4, D:10) a +0 robe Level 11 of the Dungeon [Shop] Boptesad's Jewellery Shop an amulet of regeneration (480 gold) an amulet of faith (640 gold) a ring of positive energy (320 gold) a +6 ring of intelligence (936 gold) a ring of positive energy (320 gold) a ring of positive energy (320 gold) the ring "Jamnibu" {*Slow rElec rC+ rCorr Slay+3} (768 gold) [ring of resist corrosion] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. an amulet of magic regeneration (480 gold) a ring of magical power (320 gold) a ring of protection from cold (400 gold) an amulet of magic regeneration (480 gold) a +6 ring of dexterity (936 gold) (0, 0, D:11) a +0 scale mail (10, -3, D:11) a +0 giant spiked club (11, -3, D:11) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (11, -2, D:11) a +0 giant club a +0 giant spiked club (11, -1, D:11) a +0 flail a +0 robe (12, -3, D:11) a +0 giant spiked club a +0 giant club (25, 16, D:11) a +0 hand crossbow (26, 9, D:11) a +0 leather armour (28, -12, D:11) a +0 spear (29, -16, D:11) a bolt (33, -11, D:11) a staff of fire (36, -30, D:11) a +0 hand axe (36, -3, D:11) a +0 dire flail (38, -30, D:11) a +0 short sword a +0 whip of electrocution (39, -29, D:11) a +0 spear a +0 dagger (40, 15, D:11) a +0 short sword a +0 leather armour (41, -29, D:11) a +0 robe a +0 dagger (42, -29, D:11) a +0 ring mail (43, -27, D:11) a +0 mace (46, 11, D:11) a +0 short sword a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (49, -22, D:11) a +0 club (51, -2, D:11) a +0 scimitar (52, -18, D:11) a +0 club Level 12 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 whip of Cowardice {antimagic, rPois Dex+4} (5710 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). rPois: It protects you from poison. the +1 leather armour "Jiqyg" {Harm rElec rC- Int+5} (2450 gold) Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. the ring "Duduim" {Ice rN++} (4250 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. the +1 robe "Qoibas" {-Cast Rampage rElec rCorr} (1830 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:12) a +0 war axe (5, -7, D:12) 30 stones (5, -4, D:12) a +0 plate armour a +0 trident (5, -3, D:12) a +0 ring mail a +0 flail (6, -18, D:12) a +0 robe (6, -5, D:12) a +0 dagger (6, -4, D:12) a +0 hand axe (12, -25, D:12) 11 stones (12, -9, D:12) a +0 scimitar (21, -12, D:12) a +0 rapier (21, -9, D:12) a +1 cloak a +0 dagger (26, -22, D:12) a +1 dagger of flaming (41, -8, D:12) a +0 robe (43, -7, D:12) a +0 whip (44, -7, D:12) a +0 hand axe a +0 leather armour (45, -8, D:12) a +3 vampiric dagger a +0 robe (45, -7, D:12) 3 large rocks (46, -9, D:12) a +0 club (46, -8, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 robe (12, -10, D:13) 11 sling bullets (19, -3, D:13) an acid dragon corpse (20, -4, D:13) a +0 mace (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) an acid dragon corpse (still there?) a human corpse (still there?) (22, -4, D:13) a +0 long sword the Ecumenical Temple