Zippel Level 1 of the Dungeon [Shop] Koro's General Store a scroll of teleportation (42 gold) a potion of curing (42 gold) a +0 robe (9 gold) 4 javelins (44 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) a +2 arbalest of flaming (281 gold) 3 stones (4 gold) a scroll of amnesia (56 gold) 7 stones (9 gold) [Shop] Yherchen's Armour Emporium a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) a +0 pair of gloves of hurling (149 gold) a +0 robe (9 gold) the +4 plate armour of Zin's Inspiration {rPois rC+ Stlth+} (832 gold) rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. an orb of mayhem (169 gold) [Shop] Afovynk's Antique Armour Boutique a +1 robe of positive energy (271 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +2 ring mail of cold resistance (588 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +3 chain mail of willpower (742 gold) [Shop] Aghouset's Weapon Shoppe a +0 trident (49 gold) a +0 spear (42 gold) a +0 club (14 gold) a +0 club (14 gold) the +6 rapier of Urgency {protect, rElec} (683 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. the +9 spear "Kufecy" {vorpal, rF- rCorr Dex+5 Stlth+} (957 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 whip (35 gold) a +0 club (14 gold) (3, 3, D:1) a +0 robe (3, 5, D:1) 2 stones (7, -1, D:1) 4 poisoned darts (11, -19, D:1) a +0 club (11, 4, D:1) a +0 club (14, 0, D:1) a +0 club (25, -3, D:1) a +0 short sword of draining 2 stones (29, -18, D:1) 3 large rocks (33, -19, D:1) a +0 club (33, -2, D:1) a +0 ring mail of poison resistance (35, -21, D:1) a +0 dagger (35, -10, D:1) a +0 club (44, 14, D:1) a +0 dagger 5 stones (49, 18, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, 18, D:2) a +0 ring mail (6, -1, D:2) a scroll of identify (6, 15, D:2) a +0 dagger a giant cockroach corpse (19, 8, D:2) a rat corpse (skeletalised by now) (26, 6, D:2) a bat corpse (skeletalised by now) (27, 4, D:2) an adder corpse (skeletalised by now) (28, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (29, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -10, D:2) 6 stones (36, -12, D:2) a +0 pair of gloves (37, 13, D:2) 9 stones (44, -11, D:2) 5 stones