Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14836168194058684864 11 Zippel the Conjurer (level 2, -1/15 HPs) Began as a Gargoyle Conjurer on Mar 24, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (302 turns). Zippel the Conjurer (Gargoyle Conjurer) Turns: 302, Time: 00:02:10 Health: -1/15 AC: 4 Str: 10 XL: 2 Next: 29% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.6 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The endoplasm jiggles. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #..# ...# #################.#. .#.. .#.# #................).) .... ...# #.##################....# ...## ##.## #................# ....####.#.## #.#########.#hJ... #.......###.####.# #....#.. ##....)## ##...#.#########....... ...####.###.##..@J............... ##.......#.#####.#########....[.. #..####...## #.# #.###..# ..## #..## #.# #.# ## #. #..# #.# #.# #. #..# #.# ... #... #.# #.# #... #.# #.# ###.. #.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zippel the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/5 302 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, ebering_ecumenical_altar_webs, minmay_misc_feat_hallway, skrybe_limestone_x Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Magic Dart || 18 Armor: Robe || 8 Dodge: Dodged || 19