Zippel Level 1 of the Dungeon (3, 6, D:1) a +0 hand axe (6, 15, D:1) a +0 short sword (10, 24, D:1) a +0 short sword 3 stones (13, 4, D:1) 5 stones (14, 22, D:1) a +0 club 3 stones (16, 30, D:1) 5 stones (25, 4, D:1) a +0 chain mail (26, 22, D:1) a +0 scale mail (26, 32, D:1) a +0 club (32, 42, D:1) a +0 robe (37, 9, D:1) a scroll of vulnerability (37, 10, D:1) 6 gold pieces (37, 11, D:1) a book of Changes (38, 9, D:1) a scroll of noise (38, 10, D:1) a scroll of teleportation (38, 11, D:1) 18 gold pieces (39, 9, D:1) a scroll of poison (39, 10, D:1) a scroll of enchant weapon (39, 11, D:1) a potion of degeneration (43, 22, D:1) a +0 club 5 stones (51, 4, D:1) a +0 helmet Level 2 of the Dungeon (1, 3, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 12, D:2) a +0 falchion (12, 16, D:2) a +0 dagger (17, 7, D:2) a stone (24, 34, D:2) a +0 club a +0 short sword 4 stones a +0 chain mail a kobold skeleton (26, 30, D:2) a bat skeleton (33, 0, D:2) a rat corpse (skeletalised by now) (33, 32, D:2) 6 stones (36, 10, D:2) a +0 sling