Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 5238793449231664729 14 Zippel the Chiller (level 2, 0/13 HPs) Began as a Vine Stalker Wanderer on May 29, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:02 (755 turns). Zippel the Chiller (Vine Stalker Wanderer) Turns: 755, Time: 00:05:03 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 0/4 EV: 10 Int: 15 God: Gold: 64 SH: 4 Dex: 14 Spells: 1/3 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ l - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Jewellery h - an amulet of faith l - a ring of willpower (left hand) Scrolls e - 2 scrolls of teleportation {unknown} f - 2 scrolls of poison {unknown} g - 3 scrolls of identify {unknown} j - 2 scrolls of fear {unknown} Potions b - a potion of might i - a potion of curing {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.0 Throwing + Level 1.0 Armour * Level 1.5 Stealth * Level 1.0 Shields * Level 1.2 Spellcasting + Level 3.0 Hexes + Level 3.3 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 10% 1 b - Slow Hex 40% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 20% 1d4 28% 3 Ozocubu's Armour Ice 10% N/A 28% 3 Tukima's Dance Hex 10% N/A 30% 3 Scorch Fire 0% 2d5 50% 2 Hailstorm Conj/Ice 5% 3d4 50% 3 Summon Ice Beast Ice/Summ 5% N/A 88% 4 Flame Wave Conj/Fire 0% 2d4 98% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. You kill the jackal! Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is lightly wounded. A jackal comes into view. The jackal bites you. Casting: Freeze (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) You freeze the jackal. You kill the jackal! The jackal barks! A jackal comes into view. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. x2 You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. You completely miss the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... ##..#.##.######.# #≈>≈###.. #..#..#.##.....# #≈.≈##.## #..#..#.##.##..# #§..###.. #..#..#.#...#..# #≈≈§##### #..#..#.#...#..# ####...<# #..#..#.#...#..# ####.≈..# #..#..#.#...#..# #...##..# #.#.(.#..# #.##.#..# #..@#..# #..##.### #..#hh...# #..#.###. ##. ##.### ##.##.##. .. .. #...#..## ##. ## ##..#§#.. .. #.##.#### #. ##(##.#.. #. #..#.###. #.###§≈#. You could see 2 jackals. Vanquished Creatures A worm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 5 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zippel the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Zippel set off with the following items: a +0 dagger, a | potion of might, a +0 robe, a +0 buckler; and the following | spells available to memorise: Freeze, Slow, Ozocubu's | Armour, Tukima's Dance, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 2 | D:1 | Learned a level 1 spell: Freeze 4 | D:1 | Learned a level 1 spell: Slow 152 | D:1 | Reached skill level 1 in Stealth 161 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/4 755 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, interstate_on_off, minmay_tromino_i2 Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.5 Throwing | | 1.0 Armour | | 1.0 Shields | | 1.0 Spellcasting | | 1.2 Hexes | | 3.0 Ice Magic | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 12 Bite || 1 Cast: Freeze || 14 Slow || 3 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 5 Block: Buckler || 1