Zippel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 8, D:1) a +0 leather armour (10, -33, D:1) a +0 leather armour (10, -13, D:1) a +0 dagger a +0 whip (11, -2, D:1) a +0 dagger (14, -7, D:1) a +0 dagger (24, -23, D:1) a +0 short sword (35, -18, D:1) a +0 scale mail (36, 22, D:1) a +0 dagger (39, -2, D:1) a +0 sling (45, 0, D:1) a +0 short sword (57, -8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Uladobb's Antique Weapon Boutique a +0 long sword of protection (192 gold) a +0 short sword (93 gold) a +0 whip (77 gold) the +3 whip of Plog {freeze, Dex+3 SInv} (1147 gold) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 dagger (62 gold) a +1 sling of flaming (300 gold) the +8 dagger of the Radish {pain, Fragile rF+ Str+6} (2046 gold) Str: It affects your strength (+6). rF: It protects you from fire. Fragile: It will be destroyed if unequipped. Zin disapproves of the use of such an item. a +0 long sword (108 gold) [Shop] Ata Uridu's Antique Weapon Emporium a +0 falchion (84 gold) a +2 flail of protection (453 gold) a +0 spear (84 gold) a +0 whip (70 gold) the +5 war axe "Agy Mucs" {antimagic, Will+ Dex+3} (1523 gold) Dex: It affects your dexterity (+3). Will: It increases your willpower. a +0 long sword (98 gold) a +0 shortbow (84 gold) a +0 arbalest (126 gold) a +4 hand axe of flaming (767 gold) [Shop] Kijot's Distillery a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of invisibility (112 gold) 2 potions of curing (84 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) a potion of berserk rage (70 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) [Shop] Bulusof's Antique Armour Shoppe a +1 leather armour of poison resistance (275 gold) a +0 robe (17 gold) a +0 barding (575 gold) the +1 ring mail "Jociotuo" {*Corrode Str+8 Dex-4 SInv} (575 gold) Str: It affects your strength (+8). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the +0 chain mail of Hedging {Str+2} (392 gold) Str: It affects your strength (+2). a +0 ring mail (100 gold) +0 ice dragon scales (1500 gold) (0, 0, D:2) a +0 short sword (9, 9, D:2) a +0 club (41, -10, D:2) a +0 spear (48, 7, D:2) 2 stones a +0 dagger (48, 8, D:2) a +0 club (50, 29, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 5, D:3) a +0 mace (7, 21, D:3) a +0 whip (10, 1, D:3) a +0 whip of draining (17, 8, D:3) a +0 club (18, 27, D:3) 5 stones (20, 29, D:3) a +0 club (23, 19, D:3) a +0 hand axe a +0 ring mail a +0 whip a +0 club (24, 22, D:3) a +0 whip (25, 17, D:3) a +0 whip (27, 16, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a staff of fire (15, -17, D:4) a staff of fire (15, 27, D:4) a +0 leather armour (26, 3, D:4) a +0 giant club a +1 short sword of protection a +0 ring mail (32, 28, D:4) a +0 dagger a +0 ring mail (34, -10, D:4) a +0 leather armour (45, 0, D:4) a +0 club (45, 11, D:4) a +0 leather armour (50, -2, D:4) a +0 dagger (51, 5, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club an orc corpse (6, 10, D:5) a +0 robe (8, 8, D:5) a +0 club an orc corpse (10, 8, D:5) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 dagger of venom (still there?) a +0 leather armour (still there?) an orc corpse (still there?) an orc corpse (still there?) a black bear corpse (still there?) (11, 7, D:5) a +0 dagger a +0 robe (23, 16, D:5) 4 stones (31, -8, D:5) a +0 dagger a +0 robe a +0 hand axe of freezing a +0 dagger a +0 robe a +0 short sword a boomerang a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) the Ecumenical Temple