Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 10943451608097416430 26 Zkahoot the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Aug 3, 2023. Slain by a sleepcap (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:58 (1300 turns). Zkahoot the Conjurer (Deep Elf Conjurer) Turns: 1300, Time: 00:01:59 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 1/9 EV: 12 Int: 22 God: Gold: 63 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of haste {unknown} g - a potion of lignification {unknown} h - 2 potions of attraction {unknown} i - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Inner Flame Hex/Fire 4% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The magic dart hits the sleepcap. The sleepcap is lightly damaged. The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is an open door here. Press: ? - help, v - describe, . - travel Here: a sleepcap (lightly damaged) The floor. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. You feel magic returning to you. You are now empty-handed. You drop a +0 antimagic dagger. The sleepcap barely misses you. You hit the sleepcap but do no damage. You punch the sleepcap, but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you! You are too injured to fight recklessly! You are too injured to fight recklessly! The sleepcap releases spores at you! You die... .......#............. . ........#.##### ..........##### ###.###.......# #. #...###.. # ##....# ### #...#...# ♣†~##...###..# ♣~'f@.# #... ♣~#)..# ##. ♣~♣##....... $~♣ #..##..# ♣~♣ #..# ## #♣ #... #.... #..... ...... You could see a sleepcap. Vanquished Creatures 3 endoplasms 3 giant cockroaches 4 hobgoblins 5 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:4) A bat (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zkahoot the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 327 | D:1 | Learned a level 2 spell: Searing Ray 1129 | D:2 | You fall into a shaft and drop 2 floors! 1300 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_basic, hangedman_decor_lopped, hangedman_glass_garden, wander_ebering_terrifying_dragon_lair D:4: layout_rooms, serial_shops, shop, nicolae_shop_unique_rings, grunt_decor_mini_mirrors, saegor_snake_ambush Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 5 Unarmed || 2 Punch || 1 Cast: Magic Dart || 49 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 6