Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 493134692209307536 154 Zkahoot the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Aug 6, 2023. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:30 (2117 turns). Zkahoot the Conjurer (Deep Elf Conjurer) Turns: 2117, Time: 00:03:31 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 13% Magic: 8/24 EV: 13 Int: 25 God: Gold: 212 SH: 0 Dex: 19 Spells: 12/15 levels left rFire . . . j - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . t - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of magical power HPRegen 0.24/turn k - +6 ring of dexterity MPRegen 0.19/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons s - the +11 spear "Plojy" {heavy, rC+} (You found it on level 2 of the Dungeon) rC: It protects you from cold. Armour a - a +0 robe (worn) t - a +0 cloak (worn) Magical Staves j - a staff of cold (weapon) r - a staff of earth Jewellery h - a ring of magical power (left hand) k - a +6 ring of dexterity (right hand) Scrolls e - a scroll of immolation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} i - a scroll of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} p - a scroll of fog {unknown} u - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of flight {unknown} d - a potion of attraction {unknown} l - 3 potions of curing {unknown} o - 2 potions of lignification {unknown} q - a potion of mutation {unknown} v - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Sublimation of Blood Necr 6% N/A 12% 2 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Irradiate Conj/Tmut 10% 3d15 54% 5 Petrify Tmut/Erth 6% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History You kill the orc! (Press . to maintain the ray.) Unknown command. You hear some strange, mumbled words. You are confused. Something hits you. Something hits you. x2 Something barely misses you. You see here a +0 mace. You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. Unknown command. There are no items here. The searing ray hits something. The searing ray hits something! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. The searing ray hits something. You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. You die... .... #.###.##. .... #.#.. .. ..).. #.#.##.# ..... #.#.#..### ...... #........ .....$# #..#.#.# ......)##......# #......{).<### .....†....@.## ............(# ...........#..# .###.##....##.... #. #.#..# ..... . #.#... ###.... .. ......# .... ........ ... ... ##.### .. There were no monsters in sight! Vanquished Creatures An orc priest (D:3) Crazy Yiuf (D:2) Terence (D:2) A gnoll (D:2) 2 adders (D:2) A worm (D:2) 2 dart slugs (D:2) 2 orcs (D:3) An endoplasm (D:2) 3 giant cockroaches 2 hobgoblins 2 quokkas (D:2) 6 ball pythons 5 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:2) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zkahoot the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 443 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 446 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:2 | Identified the +1 hand axe of Resourcefulness {elec, Int+2} 979 | D:2 | Noticed Terence 985 | D:2 | Killed Terence 986 | D:2 | Reached skill level 5 in Conjurations 986 | D:2 | Reached XP level 3. HP: 16/19 MP: 10/10 1323 | D:2 | Identified the +11 spear "Plojy" {heavy, rC+} 1541 | D:2 | Reached XP level 4. HP: 23/24 MP: 12/12 1804 | D:2 | Found a runed translucent door. 1805 | D:2 | Noticed Crazy Yiuf 1812 | D:2 | Killed Crazy Yiuf 1813 | D:2 | Reached skill level 5 in Spellcasting 2095 | D:3 | Noticed Sigmund 2099 | D:3 | Reached XP level 5. HP: 28/28 MP: 15/15 2117 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring, minmay_gold_behind_fungi D:2: layout_basic, minivault_11, minmay_pentomino_w4, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_rooms, ebering_ecumenical_altar_box, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 51 | 19 || 70 Searing Ray | 2 | 9 || 11 Armour: Robe | 2 | || 2 Dodge: Dodged | 3 | 2 || 5