Zkahoot Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (17, 10, D:1) a +0 robe (17, 11, D:1) a +0 club 4 stones (18, -3, D:1) a +0 dagger (19, -18, D:1) a +0 war axe (19, 6, D:1) a +0 short sword 2 stones (21, 10, D:1) a +0 club (28, -9, D:1) a +0 club (28, -6, D:1) a +0 mace of protection (28, 0, D:1) a +0 dagger (44, 11, D:1) a +0 robe Level 2 of the Dungeon (7, -5, D:2) a +0 whip (19, -7, D:2) a +0 short sword (22, -22, D:2) a +0 short sword a stone (26, 7, D:2) a +0 dagger (27, 2, D:2) a +0 rapier (28, 15, D:2) a +0 plate armour (29, 5, D:2) a +0 dagger (32, -2, D:2) a +0 whip (46, -15, D:2) 5 stones (48, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (7, 7, D:3) a +0 mace 6 javelins (7, 28, D:3) a +0 dagger 3 stones (13, 6, D:3) a +0 dagger a +0 robe (14, 7, D:3) a +0 dagger a +0 robe (16, 21, D:3) a +0 dagger (25, -3, D:3) a +0 dagger (31, 0, D:3) a +0 dagger (39, 15, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, -23, D:4) a +0 mace (21, -11, D:4) a +0 dagger 4 stones (21, 3, D:4) 5 stones (26, -2, D:4) a +0 trident (40, -17, D:4) a +0 short sword (41, 15, D:4) a +0 hand axe a +0 ring mail (43, -5, D:4) a +0 dagger (44, -26, D:4) a +0 flail (46, -5, D:4) a +0 long sword (49, -10, D:4) a +0 cloak (50, -30, D:4) a +0 falchion (50, 12, D:4) a +0 club (51, 10, D:4) a +0 hand axe a +0 sling (52, -30, D:4) a +0 short sword a +0 ring mail (52, 12, D:4) a +0 club (53, -30, D:4) a +0 dagger a +0 ring mail a +0 morningstar a +0 scale mail (53, 12, D:4) a +3 short sword a +0 ring mail a +0 hand axe a +0 ring mail (54, -30, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, -3, D:5) a +0 robe (5, -15, D:5) a +0 robe (13, -30, D:5) a +0 morningstar (19, 4, D:5) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (26, -23, D:5) 2 poisoned darts (31, -30, D:5) a +0 leather armour a +0 club (31, -29, D:5) a +0 ring mail a +0 club (50, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +1 quarterstaff of draining (10, -6, D:6) a +0 flail a +3 shortbow of freezing a centaur skeleton (17, 23, D:6) 16 gold pieces (18, 19, D:6) 3 poisoned darts (25, 23, D:6) a +0 flail (37, 0, D:6) a +0 flail (still there?) a +2 leather armour of fire resistance (still there?) a +0 dagger of venom (still there?) (41, -3, D:6) a potion of berserk rage the Ecumenical Temple