Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16349412617769151676 58 Zkahoot the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on June 11, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1688 turns). Zkahoot the Conjurer (Demonspawn Conjurer) Turns: 1688, Time: 00:03:15 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 76% Magic: 1/7 EV: 12 Int: 20 God: Gold: 68 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles j - 5 darts of dispersal Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of torment {unknown} k - a scroll of summoning {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (catching its breath, 92% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) Unknown command. Without enough magic to sustain it, your searing ray dissipates. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you. The web tears apart. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. You headbutt the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You hit the ribbon worm. You headbutt the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! You die... ### ##...... #.#### ##########..... #....## #......<...#... #.##..# #.......###### ##.###.## #######..# # #..[....# ##.### # #.......### #...### #..[......### ###...# #.......w@..### ###.. #†..>...).....# ### #.......#..##.### # #.......#.....÷.###### #.......###..........# ####..### ######.....##### ##.### ###.......# #...# ###.###.. ###.# #..##.. You could see a ribbon worm. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 ball pythons (D:2) 2 endoplasms 4 hobgoblins 2 jackals (D:1) 5 kobolds A quokka (D:1) 5 bats A frilled lizard (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zkahoot the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 274 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 274 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 351 | D:1 | Found a faded altar of an unknown god. 552 | D:1 | Learned a level 2 spell: Searing Ray 1224 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/7 1688 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 6 Headbutt || 3 Short sword || 5 Cast: Magic Dart || 68 Searing Ray || 4 Armour: Robe || 23 Dodge: Dodged || 26