Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 668156315621069611 72 Zkahoot the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Aug 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:27 (2246 turns). Zkahoot the Conjurer (Demonspawn Conjurer) Turns: 2246, Time: 00:02:27 Health: 30/30 AC: 8 Str: 7 XL: 4 Next: 6% Magic: 8/8 EV: 11 Int: 21 God: Gold: 96 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . o - +2 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: demonic guardian 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons h - a +0 dagger o - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) f - a +0 cloak (worn) Jewellery d - a +4 ring of protection (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of fog {unknown} k - a scroll of butterflies {unknown} l - a scroll of noise {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of revelation {unknown} q - a scroll of immolation {unknown} Potions b - a potion of magic i - a potion of curing {unknown} j - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You may rarely emit foul miasma when damaged in melee. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; 2 stones; a kobold skeleton Things that are here: a +0 club; a gnoll skeleton You open the door. There is an open door here. There is an open door here. A ribbon worm is nearby! A ribbon worm is nearby! The magic dart hits the ribbon worm but does no damage. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ribbon worm! The ribbon worm is almost dead. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. You see here an adder skeleton. There is a stone staircase leading down here. You now have 96 gold pieces (gained 6). Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #)##.# #.##.# #.##.############## #.##..............# #.###############.# #....<............# #####†######.##.### ######.# #.##.# .......# #...@# ######## ###### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 gnolls (D:2) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 2 quokkas (D:1) 5 ball pythons 5 goblins (D:1) 5 kobolds 4 rats 34 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A rat (D:1) 2 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zkahoot the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 416 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 416 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1634 | D:2 | Reached XP level 3. HP: 23/24 MP: 1/7 1921 | D:2 | Learned a level 2 spell: Searing Ray 1955 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1955 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 2084 | D:2 | Found a faded altar of an unknown god. 2246 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_corners, item_on_display_a_b D:2: layout_basic, basic_ecumenical_altar, minmay_statues_item Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | || 27 Punch | 1 | || 1 Dagger | 7 | || 7 Cast: Magic Dart | 83 | 4 || 87 Searing Ray | | 1 || 1 Armour: Robe | 30 | || 30 Dodge: Dodged | 15 | || 15