Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 12789829090888153567 316050 Zmnk the Executioner (level 20, -7/193 HPs) Began as a Minotaur Fighter on Apr 4, 2025. Was the Champion of Okawaru. Shot with a bolt by a war gargoyle (33 damage) ... on level 5 of the Vaults on Apr 5, 2025. The game lasted 01:02:18 (35735 turns). Zmnk the Executioner (Minotaur Fighter) Turns: 35735, Time: 01:02:19 Health: -7/193 AC: 53 Str: 26 XL: 20 Next: 52% Magic: 25/26 EV: 13 Int: 7 God: Okawaru [******] Gold: 1993 SH: 23 Dex: 17 Spells: 19/19 levels left rFire + . . l - +8 mithril axe "Arga" {speed, Will+} rCold . . . x - +2 kite shield rNeg . . . c - +14 crystal plate armour of Utoroej {Harm rPois Slay+3} rPois + S - +1 hat of Quick the Leaf {Int+2 Dex+3} rElec . W - +2 cloak {rCorr} rCorr + E - +2 pair of gloves SInv . m - +2 pair of boots Will ++... V - amulet of Imomah {Reflect Regen+ SH+5} Stlth g - ring "Teahilon" {Fly rF+ Wiz Stlth-} HPRegen 1.32/turn e - +4 ring of slaying MPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming), reflection, wizardry (x1) @: lethally poisoned (-7 -> -10), finesse-ful, flying, studying Shields A: horns 2, retaliatory headbutt }: 2/15 runes: decaying, serpentine a: Renounce Religion, Heroism, Finesse, Duel You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 8 branches of the dungeon, and saw 37 of its levels. You visited 1 bazaar. You also visited: Gauntlet and Ice Cave. You collected 4739 gold pieces. You spent 2746 gold pieces at shops. Inventory: Hand Weapons a - a +5 heavy broad axe b - a +2 vampiric broad axe l - the +8 mithril axe "Arga" (weapon) {speed, Will+} (You bought it in a shop on level 2 of the Orcish Mines) Will+: It increases your willpower. Missiles w - 5 throwing nets (quivered) Armour c - the +14 crystal plate armour of Utoroej (worn) {Harm rPois Slay+3} (Okawaru gifted it to you on level 14 of the Dungeon) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). m - a +2 pair of boots (worn) x - a +2 kite shield (worn) E - a +2 pair of gloves (worn) Q - the +4 skin of Zhor {*Englaciate rC+++ SInv} (You found it on level 1 of the Lair of Beasts) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. S - the +1 hat of Quick the Leaf (worn) {Int+2 Dex+3} (You found it in a Gauntlet) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). W - a +2 cloak of preservation (worn) Jewellery e - a +4 ring of slaying (worn) g - the ring "Teahilon" (worn) {Fly rF+ Wiz Stlth-} (You found it on level 2 of the Dungeon) [ring of wizardry] Fly: It grants you flight. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Stlth-: It makes you less stealthy. h - a ring of protection from cold t - a ring of positive energy y - a ring of flight I - a ring of resist corrosion J - a ring of see invisible R - a ring of poison resistance V - the amulet of Imomah (worn) {Reflect Regen+ SH+5} (You acquired it on level 15 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). Talismans s - a granite talisman Wands C - a wand of iceblast (31) D - a wand of acid (24) H - a wand of digging (8) Scrolls i - 16 scrolls of teleportation r - 6 scrolls of silence z - 4 scrolls of blinking A - 3 scrolls of identify K - 3 scrolls of immolation M - 6 scrolls of fear O - a scroll of fog U - 3 scrolls of revelation Potions d - 17 potions of curing f - a potion of cancellation j - a potion of magic k - 4 potions of enlightenment n - 3 potions of brilliance o - 2 potions of attraction p - 4 potions of resistance q - 8 potions of lignification u - 6 potions of haste F - 3 potions of might L - 4 potions of mutation N - 7 potions of heal wounds T - a potion of berserk rage X - a potion of ambrosia Miscellaneous v - a +0 Gell's gravitambourine (2/2) Skills: + Level 20.1 Fighting + Level 22.5 Axes + Level 20.0 Armour + Level 18.3 Dodging + Level 22.3 Shields - Level 10.0 Invocations You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 95% 1 Magic Dart Conj 0% 1d3 95% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 98% 2 Grave Claw Necr 0% 2d7 98% 2 Jinxbite Hex 0% N/A 98% 2 Lesser Beckoning Tloc 0% N/A 98% 2 Searing Ray Conj 0% 2d4 98% 2 Sublimation of Blood Necr 0% N/A 98% 2 Confusing Touch Hex 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cause Fear Hex 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Curse of Agony Necr 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Enfeeble Hex 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Disjunction Tloc 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Soul Splinter Necr Unusable N/A N/A 1 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Forge Blazeheart Golem Fire/Frge Unusable N/A N/A 4 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Martyr's Knell Necr/Summ Unusable N/A N/A 4 Alistair's Walking Alem Alch/Frge Unusable N/A N/A 5 Hoarfrost Cannonade Ice/Frge Unusable 3d6/3d12 N/A 5 Forge Phalanx Beetle Frge Unusable N/A N/A 6 Spellspark Servitor Conj/Frge Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (1/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:4 *[ D:8 ? Orc:2 !*=[( Snake:2 * Snake:3 = Snake:4 [( Vaults:1 (?* Vaults:2 * Vaults:3 = Portals: Trove: D:15 (give +2 golden dragon scales) Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The guardian sphinx claws you but does no damage. The guardian sphinx claws you! * * * LOW HITPOINT WARNING * * * The ironbound convoker casts a spell at the guardian sphinx. The guardian sphinx seems to grow stronger. A storm dragon comes into view. The dread lich gestures wildly while chanting. The dread lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you but does no damage. You can act again. Unknown command. Unknown command. Unknown command. You can't go up here! Unknown command. Unknown command. You feel very sick. The vault warden is no longer repelling missiles. The war gargoyle shoots a bolt. You block the bolt with an invisible shield... and reflect it back! The bolt hits the war gargoyle!! The bolt burns the war gargoyle. The ironbound convoker gestures at the hellion while chanting. The hellion seems to grow stronger. A polterguardian comes into view. The yaktaur captain shoots a bolt. The deep elf high priest mumbles some strange prayers to its god. The vault warden's spells are empowered by the prayer of brilliance! The ironbound convoker's spells are empowered by the prayer of brilliance! The guardian sphinx's spells are empowered by the prayer of brilliance! The guardian sphinx casts a spell. You resist with some effort. There is a stone staircase leading up, spattered with blood here. Unknown command. Unknown command. Unknown command. You feel very sick. The war gargoyle shoots a bolt. The bolt hits you!! You die... #....# .. #..v.# .### .#...##....#....## ......#....#.....# ..#..#....#.....# .........#...... #............. #####...2)9..##### .......p<@.)...... ......c