ZodNigurash Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -12, D:1) 16 arrows (12, -25, D:1) 27 sling bullets (27, -2, D:1) 16 sling bullets (28, -5, D:1) 25 stones (40, -19, D:1) 25 stones (40, -8, D:1) a +0 club 2 stones (40, 4, D:1) a +0 trident (44, 18, D:1) a ring of poison resistance (61, 10, D:1) 18 arrows Level 2 of the Dungeon [Shop] Jerch's Jewellery Shop a ring of willpower (325 gold) a ring of willpower (325 gold) a ring of protection from fire (325 gold) an amulet of regeneration (390 gold) the amulet "Eryirpho" {rC+++ Will+ Regen+ Slay-6} (681 gold) [amulet of regeneration] Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. Will: It increases your willpower. a +6 ring of dexterity (760 gold) a +4 ring of protection (468 gold) an amulet of faith (520 gold) a ring of ice (325 gold) a +6 ring of intelligence (760 gold) [Shop] Paosukhlo's Antique Weapon Emporium a +0 falchion (75 gold) a +0 club (25 gold) a +0 war axe (87 gold) a +0 hand axe (75 gold) a +3 spectral quarterstaff (675 gold) a +4 falchion of holy wrath (685 gold) a +0 trident (87 gold) a +0 dagger (50 gold) a +0 war axe (87 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) the +7 mace of the Messenger {vorpal, *Rage rC+ Str+3} (1442 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It protects you from cold. *Rage: It may make you go berserk in combat. [Shop] Qeyptiy's Book Shoppe an Inescapable Atlas (374 gold) a book of Winter (374 gold) a book of Necromancy (176 gold) a book of Maledictions (198 gold) a book of Misfortune (286 gold) the Disquisition on Weightlessness (396 gold) Spells Type Level Known a - Airstrike Air 4 no b - Lightning Bolt Conjuration/Air 5 no c - Conjure Ball Lightning Conjuration/Air 6 no a book of Minor Magic (198 gold) a Trismegistus Codex (308 gold) a book of Spatial Translocations (286 gold) a book of Callings (220 gold) a book of Necromancy (176 gold) Great Wizards, Vol. VII (330 gold) (0, 0, D:2) a +0 dagger (7, 5, D:2) 12 arrows (12, -34, D:2) a +0 dagger (14, -31, D:2) a +0 leather armour (15, -17, D:2) a +0 flail (15, 19, D:2) 21 arrows (24, 0, D:2) 22 bolts (32, -15, D:2) a +0 club (35, -4, D:2) a +0 giant club (54, -3, D:2) 27 arrows Level 3 of the Dungeon (0, 0, D:3) a staff of air (11, 25, D:3) a +0 club (12, 6, D:3) a scroll of amnesia (17, -5, D:3) 19 stones (17, 16, D:3) a +0 ring mail (17, 28, D:3) a +0 robe (22, 4, D:3) 11 bolts (24, 5, D:3) a +0 club (29, -2, D:3) a +0 leather armour (29, -1, D:3) a +0 dagger (32, 4, D:3) 30 stones (33, 3, D:3) a +3 dagger (34, 15, D:3) 26 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -18, D:4) a +0 chain mail (13, -17, D:4) a +0 robe (32, 15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (still there?) a +0 robe (still there?) (0, 1, D:5) a +0 dagger (1, 0, D:5) a +0 hand axe a +0 leather armour an orc skeleton (2, 0, D:5) a +0 whip (still there?) an adder corpse (still there?) (6, 3, D:5) a scroll of teleportation