Dungeon Crawl Stone Soup version 0.25-a0-697-g890751e744 (webtiles) character file. Game seed: 26655968710451903, levelgen mode: deterministic 33 Zorot the Ruffian (level 3, -2/19 HPs) Began as a Vine Stalker Gladiator on Mar 31, 2020. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (870 turns). Zorot the Ruffian (Vine Stalker Gladiator) Turns: 870, Time: 00:01:13 Health: -2/19 AC: 7 Str: 17 XL: 3 Next: 29% Magic: 0/4 EV: 10 Int: 8 God: Gold: 108 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 scale mail rPois . Spirit + b - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 leather armour b - a +0 helmet (worn) j - a +0 scale mail (worn) Jewellery h - a +3 ring of strength Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} k - 2 scrolls of magic mapping {unknown} Potions g - 2 potions of flight {unknown} l - a potion of stabbing {unknown} Comestibles d - 3 rations Skills: * Level 2.4 Fighting - Level 1.7 Throwing + Level 0.7 Armour - Level 2.4 Dodging * Level 3.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Sigmund struggles against the net. Unknown command. You hit Sigmund. Sigmund is heavily wounded. Sigmund struggles against the net. Unknown command. You hit Sigmund. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. You feel invigorated. Sigmund is severely wounded. Sigmund struggles against the net. Unknown command. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund struggles against the net. The net rips apart, and Sigmund comes free! Unknown command. You hit Sigmund but do no damage. Your bite misses Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You die... ♣.......# #.# ♣♣..#...####.# ♣♣###.......# #.>.....# ##......# #.....?# #.....†##### #..........# #.......@..# ###......@.# #.......(# #........# #......^.# #........# #........# .........# You could see Sigmund. Vanquished Creatures An ooze (D:2) A worm (D:2) A dart slug (D:1) 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins 3 kobolds A bat (D:1) A frilled lizard (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zorot the Vine Stalker Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 807 | D:2 | Reached XP level 3. HP: 15/19 MP: 4/4 852 | D:2 | Noticed Sigmund 870 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Throwing | | 1.7 Armour | | 0.7 Dodging | | 2.4 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 40 Bite || 29 Dagger || 71 Punch || 2 Throw: Throwing net || 3 Stab: Held in net/web || 2 Armor: Leather armour || 6 Scale mail || 26 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------