Zorot Level 1 of the Dungeon (11, -18, D:1) a +0 spear (12, -14, D:1) a +0 spear (13, -27, D:1) a +0 short sword (21, -3, D:1) 2 datura-tipped darts (28, 5, D:1) a +0 dagger (31, 18, D:1) 14 sling bullets (40, 11, D:1) a +0 club (44, -27, D:1) a +0 leather armour (56, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 7, D:2) a +0 mace (13, -9, D:2) 26 arrows (23, 7, D:2) a +0 ring mail (27, 15, D:2) a +0 ring mail (31, 11, D:2) 22 sling bullets (34, -6, D:2) 4 large rocks (36, 6, D:2) a +0 club (36, 24, D:2) a +0 hand axe (48, -7, D:2) a +0 dagger Level 3 of the Dungeon (2, -34, D:3) a +0 dagger (7, -13, D:3) a +0 mace (7, -12, D:3) a +0 club (14, -14, D:3) a +0 club (29, 5, D:3) a cursed -2 dagger (32, -27, D:3) 5 large rocks (37, -28, D:3) a wand of flame (21) (39, 0, D:3) a +0 club a +0 robe (47, -28, D:3) 11 gold pieces (48, -29, D:3) 3 gold pieces (48, -27, D:3) 5 gold pieces (50, -27, D:3) a +0 short sword (50, 9, D:3) a +0 dagger a cursed -3 hunting sling a +0 club a +1 dagger of flaming (52, 9, D:3) a cursed +0 club a +0 animal skin a +0 helmet (53, 9, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vublachu's Weapon Shop a cursed +0 rapier (11 gold) a +0 halberd (44 gold) a +1 mace of protection (116 gold) the +5 falchion of Rockami {protect, *Rage rC+ rN+ Dex+2} (537 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. It may make you go berserk in combat. a +0 hand axe (33 gold) a +0 quarterstaff of pain (132 gold) a +0 hand axe (33 gold) (3, 0, D:4) a +0 scale mail (3, 1, D:4) a +0 robe (4, -11, D:4) 14 arrows (8, -11, D:4) a +0 giant club (23, -11, D:4) a +0 flail a +0 chain mail (25, 13, D:4) a +0 leather armour (25, 22, D:4) a +0 whip (27, 8, D:4) a +0 mace (29, 22, D:4) a +0 ring mail (30, 22, D:4) a +0 short sword a +0 ring mail (32, 16, D:4) a +0 club (32, 20, D:4) a +0 robe a +0 dagger (33, 15, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (35, -13, D:4) a +0 club a +0 leather armour (35, 17, D:4) a +0 dagger (36, -13, D:4) a +0 whip (37, -13, D:4) a +0 whip (37, -12, D:4) a +0 hand axe (37, -11, D:4) a +0 whip a +0 leather armour a +4 hand axe a +0 flail a +0 leather armour (38, -11, D:4) a +0 short sword a cursed +0 leather armour (38, -7, D:4) a +0 club (39, -9, D:4) a +0 dagger (42, -3, D:4) 17 sling bullets (43, -5, D:4) a +0 robe (53, 14, D:4) 25 sling bullets (58, 2, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 2 arrows (0, 1, D:5) 2 arrows (1, -3, D:5) a +0 shortbow 12 arrows (19, -24, D:5) a +2 ring of evasion a +4 ring of intelligence an uncursed ring of flight 17 bolts (21, -23, D:5) 17 bolts (24, 22, D:5) 17 sling bullets (30, -21, D:5) 14 sling bullets (30, 5, D:5) a +2 dagger of electrocution a +0 robe (30, 6, D:5) a +0 flail 3 boomerangs a +0 ring mail a +0 mace a +0 scale mail (31, -4, D:5) 19 bolts (31, 6, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (34, 31, D:5) a +0 club a +0 leather armour (34, 32, D:5) a +0 halberd (35, -9, D:5) a +0 cloak (35, 30, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 4, D:6) a +0 dagger (0, 7, D:6) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a scroll of acquirement (3, 31, D:9) a ration (4, 18, D:9) a yak skeleton (7, 17, D:9) a scroll of noise the Ecumenical Temple