Dungeon Crawl Stone Soup version 0.26-a0-278-g3b0d5afba5 (webtiles) character file. Game seed: 15111075723404877360 (classic levelgen) 198 ZulDrogKhan the Conjurer (level 5, 45/45 HPs) Began as an Ogre Hedge Wizard on Apr 30, 2019. Quit the game on level 3 of the Dungeon on July 12, 2020. The game lasted 00:15:27 (3632 turns). ZulDrogKhan the Conjurer (Ogre Hedge Wizard) Turns: 3632, Time: 00:15:28 Health: 45/45 AC: 1 Str: 11 XL: 5 Next: 76% Magic: 9/10 EV: 10 Int: 20 God: Gold: 68 SH: 0 Dex: 7 Spells: 2/11 levels left rFire + . . SeeInvis . m - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . k - -2 robe (curse) rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.15/turn q - ring of fire MPRegen 0.12/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons m - a +0 club (weapon) Armour a - a +0 robe b - a +0 hat (worn) k - a cursed -2 robe (worn) Jewellery q - a ring of fire (left hand) Wands c - a wand of flame (22) Scrolls g - a scroll of noise {unknown} l - a scroll of remove curse {unknown} n - a scroll of enchant armour {unknown} o - a scroll of blinking {unknown} p - a scroll of magic mapping {unknown} Potions e - 3 potions of heal wounds h - a potion of flight {unknown} i - 3 potions of haste j - 2 potions of cancellation Comestibles d - 6 removed foods f - 6 removed foods Skills: + Level 1.9 Maces & Flails - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.6 Spellcasting * Level 4.4 Conjurations Level 0.8 Summonings - Level 0.8 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 b - Blink Tloc N/A 14% 2 c - Mephitic Cloud Conj/Pois/Air #....... 22% 3 d - Conjure Flame Conj/Fire ###..... 16% 3 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ #....... 14% 2 Slow Hex #....... 21% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder, Terence There is a stone staircase leading up, spattered with blood here. Found 18 sling bullets. You see here 18 sling bullets. d - 6 removed foods (gained 1) A goblin comes into view. It is wielding a +0 club. Casting: Mephitic Cloud (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you) The magic dart hits the goblin! You kill the goblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ######### #.. #.......# #.. #.......# #.. #.......# #.. #.......# #.> ######....(..# #.. #.......##.### ##.. #.....@.##.# ##... )........##.# #.... ##.......##.########.#.. #......###.....#....... ........# #.........#.## .#......# #......#.##.# #####.## #.....##.##.# ...........##.##.## .........##.##.## There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) 4 adders 2 worms (D:2) 4 dart slugs An orc (D:3) A ball python (D:3) 5 giant cockroaches 5 goblins 6 hobgoblins 12 jackals 8 kobolds A quokka (D:3) 5 bats 5 frilled lizards 8 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZulDrogKhan the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 10 | D:1 | Reached skill level 1 in Conjurations 380 | D:1 | Reached XP level 2. HP: 22/24 MP: 0/6 494 | D:1 | Reached skill level 2 in Conjurations 795 | D:1 | Reached XP level 3. HP: 23/31 MP: 0/8 1190 | D:2 | Learned a level 2 spell: Blink 1194 | D:2 | Learned a level 3 spell: Mephitic Cloud 1198 | D:2 | Learned a level 3 spell: Conjure Flame 1253 | D:2 | Reached skill level 3 in Conjurations 1375 | D:2 | Reached XP level 4. HP: 17/39 MP: 0/9 1935 | D:2 | Reached skill level 1 in Maces & Flails 1995 | D:2 | Noticed Natasha 2224 | D:2 | Killed Natasha 2231 | D:2 | Noticed Natasha 2240 | D:2 | Killed Natasha 2240 | D:2 | Reached skill level 4 in Conjurations 2240 | D:2 | Reached XP level 5. HP: 21/45 MP: 0/10 2351 | D:3 | Noticed Grinder 2432 | D:3 | Upgraded the game from 0.24-a0-278-gefa197325e to | 0.26-a0-278-g3b0d5afba5 2819 | D:3 | Noticed Terence 2880 | D:2 | Noticed Natasha 3123 | D:2 | Killed Natasha 3278 | D:3 | Paralysed by Grinder for 3 turns 3288 | D:3 | Paralysed by Grinder for 5 turns 3632 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_rooms, minmay_misc_feat_hallway D:2: layout_basic, first_ration, uniq_natasha D:3: layout_rooms, minmay_misc_feat_more_columns, uniq_terence, uniq_grinder D:4: cheibrodos_old_hovel, layout_cave_pools, serial_shops, nicolae_shop_crystal, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 3 4 | 4.4 Maces & Flails | 1 | 1.9 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 3.6 Summonings | | 0.8 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 37 | || 37 Unarmed | 1 | || 1 Club | | 45 || 45 Cast: Magic Dart | 88 | 91 || 179 Blink | | 2 || 2 Evoke: Wand | | 2 || 2 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | 1 || 2 Eat: Removed food | 1 | 4 || 5 Armor: Robe | 15 | 13 || 28 Dodge: Dodged | 28 | 52 || 80 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 248 | 35 | 12.4 | 69 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 52 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 150 | 35 | 18.9 | 29 | 1 | 3.3 D:3 | 46 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------