ZuliusQBix Level 1 of the Dungeon [Shop] Syniomp's Assorted Antiques a condenser vane (760 gold) a talisman of death (1520 gold) a sack of spiders (760 gold) a +0 robe (17 gold) (0, 0, D:1) a +0 leather armour (1, -26, D:1) a rimehorn talisman (1, 6, D:1) a +0 club (1, 13, D:1) a +0 short sword (2, -5, D:1) a +0 whip (7, 2, D:1) a +0 vampiric dagger (12, -7, D:1) a +0 spear (18, 8, D:1) a +0 dagger a +2 falchion (30, 8, D:1) a +0 dagger of protection (31, -9, D:1) a +0 robe (48, -21, D:1) a +0 short sword (57, 14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Giseelir's Antique Armour Shop the +1 ring mail of Qaffye {rElec Int+3 Dex-3 Slay+2} (785 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 ring mail (100 gold) a +0 chain mail (150 gold) a +0 plate armour of cold resistance (625 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1585 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 leather armour (50 gold) a +0 plate armour (450 gold) a +0 robe (22 gold) (1, 9, D:2) a +0 dagger (7, -34, D:2) a +0 whip (9, -6, D:2) 5 large rocks (13, -33, D:2) a +0 short sword (13, 10, D:2) a +0 scale mail (39, -18, D:2) a +0 club (44, -29, D:2) a +0 hand axe Level 3 of the Dungeon (8, -41, D:3) a +0 robe (13, -43, D:3) a +0 dagger (14, 1, D:3) a +0 flail (21, -41, D:3) a +0 hand axe (23, -41, D:3) a +0 mace (29, -41, D:3) a +0 flail (50, -11, D:3) a +0 flail a +0 whip a +0 dagger a +0 leather armour (52, -12, D:3) a +0 halberd (54, -12, D:3) a +0 dagger Level 4 of the Dungeon (7, -18, D:4) a +0 dagger (8, -23, D:4) a +0 short sword (9, -15, D:4) a +0 war axe (10, -17, D:4) a +0 mace (10, -15, D:4) a +0 dagger (11, -23, D:4) a +0 dagger (12, -16, D:4) a +0 mace (19, -10, D:4) a +0 club (20, -33, D:4) a +0 battleaxe (21, -12, D:4) a +0 dagger (23, -42, D:4) a +1 flail of holy wrath a +0 ring mail (37, -35, D:4) a +0 sling Level 5 of the Dungeon the Necropolis (2, 6, Necropolis) a scarf of invisibility (unseen) (2, 7, Necropolis) the +0 animal skin of the Wizarding Gods {Int+5} Int+5: It affects your intelligence (+5). (unseen) (3, 5, Necropolis) an amulet of reflection (3, 6, Necropolis) 12 gold pieces (3, 7, Necropolis) 20 gold pieces (4, 2, Necropolis) a potion of berserk rage (4, 10, Necropolis) a potion of berserk rage (32, 12, Necropolis) a potion of curing (33, 12, Necropolis) a potion of brilliance (34, 12, Necropolis) a +0 dagger (37, 19, Necropolis) 12 gold pieces (37, 20, Necropolis) 13 gold pieces (38, 19, Necropolis) 15 gold pieces (38, 20, Necropolis) 4 gold pieces (38, 21, Necropolis) 8 gold pieces (39, 19, Necropolis) 16 gold pieces (39, 20, Necropolis) 10 gold pieces (39, 21, Necropolis) a staff of death (unseen) (40, 19, Necropolis) 11 gold pieces (40, 20, Necropolis) 14 gold pieces (41, -9, Necropolis) a book of Burglary (41, -8, Necropolis) a +0 plate armour (41, -7, Necropolis) the +2 quarterstaff of the Toadstool {speed, rF+ Int+2 Dex+3} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (43, 12, Necropolis) a scroll of vulnerability (44, 12, Necropolis) 2 poisoned darts (45, 12, Necropolis) a potion of might