Zuul Level 1 of the Dungeon (0, 0, D:1) 15 arrows (-21, 5, D:1) 8 tomahawks (19, 10, D:1) 13 darts (14, 14, D:1) a +0,+0 club (-20, 19, D:1) a +0,+0 dagger (-21, 22, D:1) 13 stones (-17, 22, D:1) a +0,+0 dagger (13, 31, D:1) a dart (8, 32, D:1) a +0,+0 club (10, 32, D:1) a +0,+0 club (14, 34, D:1) a +0,+0 hand axe a +0,+0 dagger a cursed -2,-3 club (15, 35, D:1) a +0,+0 dagger (12, 38, D:1) a +0,+0 club (26, 39, D:1) a +0,+0 hand axe (21, 41, D:1) a +0,+0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0,+3 dagger (-28, 2, D:2) 6 javelins (-4, 5, D:2) a +1,+1 short sword (-2, 6, D:2) a bat skeleton (-53, 11, D:2) 6 tomahawks (-44, 16, D:2) a rat skeleton (-50, 20, D:2) 15 darts (-23, 28, D:2) a +0,+0 club (-53, 31, D:2) a +0,+1 hand axe (-28, 33, D:2) a +0,+0 club a hobgoblin corpse (skeletalised by now) (-53, 36, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a potion of curing (unseen)