Zuul Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (36, 0, D:1) a cursed +0 club (25, 2, D:1) a +0 dagger (11, 6, D:1) 22 sling bullets (24, 8, D:1) 10 stones (53, 8, D:1) a +0 short sword (16, 15, D:1) a cursed -2 club a +0 short sword (14, 36, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 14 bolts (-5, 3, D:2) a scroll of noise (4, 8, D:2) 17 stones (-12, 19, D:2) 23 arrows (-19, 20, D:2) a +0 dagger of draining (7, 20, D:2) 18 stones (5, 24, D:2) a +0 robe (-8, 25, D:2) a +0 leather armour (-24, 26, D:2) a +0 hand axe (-12, 27, D:2) a +0 club (18, 31, D:2) a +0 robe (-16, 37, D:2) a +0 scale mail a +0 robe (18, 37, D:2) a +0 club (4, 42, D:2) a cursed -3 club (17, 44, D:2) 2 stones (14, 46, D:2) a +0 dagger a +0 sling 14 stones Level 3 of the Dungeon (0, 0, D:3) a +2 whip (5, 6, D:3) a +0 quarterstaff (15, 8, D:3) a +0 leather armour a +0 leather armour (25, 8, D:3) a +0 club (-1, 14, D:3) a +0 dagger a +0 blowgun (-2, 15, D:3) a +0 flail (-1, 15, D:3) a +0 flail a +0 scale mail a +0 short sword (46, 15, D:3) a +0 ring mail (19, 16, D:3) 13 bolts (17, 20, D:3) a +0 short sword (4, 23, D:3) a +0 dagger (5, 23, D:3) a +0 short sword (48, 24, D:3) a +0 ring mail (29, 26, D:3) a +0 robe (31, 26, D:3) a +2 dagger (29, 28, D:3) a +0 club (30, 28, D:3) a +0 club (8, 30, D:3) 21 bolts (18, 35, D:3) a scroll of noise (28, 35, D:3) a +0 club a +1 flail of protection (27, 36, D:3) a +0 dagger a +0 robe (19, 37, D:3) 4 needles of sleeping (20, 37, D:3) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (22, 37, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) 7 stones (19, 2, D:4) a +0 scale mail (9, 7, D:4) 11 arrows of frost (14, 12, D:4) a +0 giant club (-22, 17, D:4) a +0 club (-22, 18, D:4) a cursed +0 dagger a +0 leather armour (-20, 18, D:4) a +0 dagger a +0 robe (-10, 18, D:4) a +0 flail (-9, 18, D:4) a +0 short sword a +0 leather armour (-22, 19, D:4) a +0 club a +0 leather armour (-21, 19, D:4) a +0 dagger (-10, 19, D:4) a +0 club a +0 chain mail (-9, 22, D:4) a +0 leather armour (17, 27, D:4) a stone (18, 27, D:4) a stone (12, 28, D:4) a +0 club a +0 sling 11 stones (16, 28, D:4) a stone (-22, 34, D:4) 22 stones (12, 34, D:4) a +2 mace (20, 34, D:4) a +0 club a +0 sling 9 sling bullets (24, 34, D:4) a sling bullet (25, 34, D:4) a sling bullet (26, 34, D:4) a sling bullet (27, 34, D:4) a +1 scale mail (-16, 35, D:4) a +0 whip (1, 40, D:4) a +0 short sword (18, 41, D:4) a +0 giant spiked club (-16, 42, D:4) 16 arrows (-9, 43, D:4) a +0 ring mail a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (-10, 5, D:5) a +0 falchion a +0 dagger (-6, 5, D:5) a +0 short sword (25, 8, D:5) a +0 cloak (27, 13, D:5) a +0 club (13, 16, D:5) 15 arrows (24, 18, D:5) a scroll of noise (-5, 19, D:5) a +0 giant club (-8, 29, D:5) a +0 spear (32, 31, D:5) a +0 falchion a cursed -2 dagger a +0 robe a +1 hand axe (-2, 34, D:5) a +0 club (-18, 35, D:5) a scroll of noise (22, 35, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident of piercing (-33, 1, D:6) a +0 blowgun 8 poisoned needles (-31, 1, D:6) a poisoned needle (-30, 2, D:6) a poisoned needle (-29, 2, D:6) a poisoned needle (-28, 2, D:6) a poisoned needle (-27, 2, D:6) a poisoned needle (-26, 3, D:6) a poisoned needle (-36, 4, D:6) a +0 short sword (-35, 4, D:6) a +0 dagger (-18, 5, D:6) 2 stones (-17, 6, D:6) a stone (-13, 6, D:6) a +0 giant spiked club (13, 7, D:6) a +0 flail (16, 7, D:6) a +2 hand axe (-16, 8, D:6) a stone (14, 9, D:6) a +0 hand axe (-16, 13, D:6) a +0 trident of protection (-18, 14, D:6) a +0 dagger a +0 leather armour (-16, 14, D:6) a +0 club (-16, 15, D:6) a +0 cutlass (-16, 18, D:6) 16 poisoned needles Level 7 of the Dungeon [Shop] Fraokh's Weapon Emporium a +4 hand axe of chopping (424 gold) a +1 scythe (128 gold) a +0 falchion (48 gold) 33 stones (52 gold) a +1 longbow of freezing (241 gold) 26 arrows (83 gold) [Shop] Iseras' Weapon Emporium the cursed +2 halberd of Xeub {distort, Stlth+} (375 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It makes you more stealthy. It has a curse placed upon it. the +4 war axe of Uschumias {flame, Noisy +Fly MR++} (564 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you fly. It may make noises in combat. a +0 war axe (49 gold) a +1 war axe of electrocution (219 gold) a +5 antimagic quarterstaff (434 gold) a +2 flail (189 gold) 8 poisoned arrows (44 gold) a +0 morningstar (56 gold) 2 needles of sleeping (14 gold) (0, 0, D:7) a +0 leather armour (-17, 5, D:7) a scroll of random uselessness (-16, 6, D:7) a +0 dire flail a +0 robe a +3 dagger a +0 robe (17, 6, D:7) 22 stones (-26, 7, D:7) 15 stones (-16, 8, D:7) a +0 robe (-26, 10, D:7) 7 javelins (-32, 17, D:7) 2 potions of poison (-4, 21, D:7) a +0 dagger (-29, 28, D:7) 14 stones (-17, 32, D:7) a stone (12, 34, D:7) a +0 short sword (18, 35, D:7) a +2 ring mail (22, 38, D:7) 27 stones (-19, 39, D:7) a +0 leather armour (-3, 44, D:7) a +0 flail (-39, 45, D:7) 9 stones (-33, 48, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 27 stones (-13, 3, D:8) a +4 shortbow of evasion 26 arrows (-12, 3, D:8) an arrow (-11, 3, D:8) an arrow (0, 6, D:8) a +1 dire flail of pain a +2 leather armour (19, 10, D:8) a cursed +0 scale mail (11, 11, D:8) 3 potions of strong poison a potion of confusion (9, 12, D:8) a +2 short sword (-6, 13, D:8) a cursed +3 war axe (-5, 13, D:8) a +0 mace (-4, 13, D:8) a +0 hand axe (-6, 14, D:8) a +0 club a +0 leather armour (-9, 20, D:8) 25 sling bullets (-14, 25, D:8) a +2 leather armour (-14, 27, D:8) a +2 dagger a +0 robe (-2, 28, D:8) a +0 club (14, 30, D:8) a +0 hand axe (-21, 31, D:8) 13 arrows (-14, 32, D:8) a +0 scale mail (11, 37, D:8) a +0 plate armour (-7, 38, D:8) 13 stones (5, 41, D:8) a +0 ring mail (-30, 42, D:8) a +0 short sword (4, 44, D:8) 23 stones Level 9 of the Dungeon [Shop] Pryuschat's Antique Armour Emporium a +0 ring mail (96 gold) a +1 scale mail (96 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) the +6 plate armour "Jyebon" {Str+1 Int+3} (672 gold) It affects your strength (+1). It affects your intelligence (+3). a +2 robe of magic resistance (16 gold) (0, 0, D:9) the +8 sling of Streamut {flame, *Tele rPois} It turns projectiles fired from it into bolts of flame. It protects you from poison. It causes random teleportation. (3, 1, D:9) a +0 dagger a +0 robe (4, 1, D:9) a +2 short sword a tomahawk a +0 hand axe (3, 2, D:9) a +0 club (4, 2, D:9) a tomahawk (4, 7, D:9) 3 tomahawks (-11, 14, D:9) 8 sling bullets of flame (-5, 14, D:9) 12 stones (-4, 15, D:9) a +0 dagger (-21, 19, D:9) a +0 whip (-20, 19, D:9) a +0 hand axe (-19, 20, D:9) a +2 short sword (-17, 20, D:9) a +0 club (-17, 21, D:9) a +0 chain mail a cursed -1 mace (-1, 21, D:9) 7 needles of confusion (6, 23, D:9) a +0 falchion (25, 24, D:9) a +0 robe (-14, 27, D:9) a +0 battleaxe (-17, 30, D:9) 3 tomahawks (-18, 31, D:9) a +0 whip (17, 35, D:9) a cursed -2 hand axe (18, 35, D:9) a +1 spear (-7, 41, D:9) a +0 cutlass a +0 scale mail (8, 43, D:9) an arrow (8, 45, D:9) a +2 shortbow of freezing 16 arrows (3, 47, D:9) a +0 short sword (-5, 48, D:9) 28 stones (4, 48, D:9) a +0 giant spiked club (-9, 49, D:9) 11 poisoned needles Level 10 of the Dungeon (0, 0, D:10) 5 large rocks (6, 3, D:10) a +0 cutlass (-15, 4, D:10) a +0 trident (-43, 11, D:10) a +0 giant club (-7, 11, D:10) a +3 halberd a +2 robe (4, 22, D:10) 26 arrows (-12, 25, D:10) a +2 long sword a +1 morningstar a cursed +0 robe a cursed +0 mace a +0 robe a +2 mace a +0 robe a +0 robe (6, 27, D:10) a +0 club (-28, 33, D:10) a +0 dire flail a cursed +0 plate armour (-27, 33, D:10) a +0 flail (-28, 34, D:10) a +0 dagger a +0 robe (-33, 36, D:10) a +0 shortbow 8 arrows (-32, 38, D:10) an arrow (-31, 39, D:10) an arrow (-30, 40, D:10) 2 arrows (-8, 43, D:10) a +1 morningstar of holy wrath (-29, 46, D:10) a +0 pair of gloves (11, 51, D:10) a +0 cutlass Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (4, 1, D:11) a +0 robe (21, 2, D:11) a +0 flail (3, 3, D:11) 21 sling bullets (21, 3, D:11) a +1 mace a +0 plate armour (19, 4, D:11) a +0 dagger (21, 4, D:11) a +0 dagger 4 tomahawks (30, 11, D:11) 14 sling bullets (30, 17, D:11) a +0 giant spiked club (7, 29, D:11) 24 stones (-27, 39, D:11) a +1 dagger of chaos a +1 robe of fire resistance (-28, 41, D:11) a +0 short sword a +0 robe (-16, 46, D:11) a +0 robe a +0 mace a +0 robe a +0 dagger (-16, 47, D:11) a +0 mace a +0 robe a +1 falchion (-19, 48, D:11) a cursed -2 battleaxe a +0 robe (31, 50, D:11) a cursed -2 club Level 12 of the Dungeon [Shop] Erab Xaug's Armour Emporium a +1 scale mail of cold resistance (192 gold) a +0 pair of boots (54 gold) the cursed +10 plate armour of Clammaul {rF+} (1008 gold) It protects you from fire. It has a curse placed upon it. a +0 chain mail (54 gold) a +2 robe of positive energy (176 gold) a +1 troll leather armour (240 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) (0, 0, D:12) a +0 trident (1, 2, D:12) a +1 whip (24, 8, D:12) a +0 whip (24, 9, D:12) a +0 mace (26, 11, D:12) a tomahawk (27, 12, D:12) 2 tomahawks (19, 13, D:12) a +0 whip (20, 13, D:12) a +0 short sword a +0 plate armour (11, 18, D:12) a +0 dagger a +0 robe (-22, 20, D:12) 23 stones (17, 23, D:12) a +0 mace (19, 23, D:12) a cursed +0 falchion a +0 scale mail a +0 dagger a +0 robe (24, 23, D:12) a +2 hand axe of chopping a cursed +0 ring mail (7, 24, D:12) a +0 leather armour (28, 25, D:12) a potion of paralysis (20, 31, D:12) a +1 battleaxe a +2 chain mail (15, 32, D:12) a +0 trident a +1 plate armour (15, 33, D:12) a +0 flail a +0 plate armour (-5, 36, D:12) a +0 club a +0 giant club a +0 dire flail (-18, 38, D:12) a +0 giant spiked club (10, 38, D:12) 27 stones (19, 40, D:12) a +0 club (19, 41, D:12) a +0 flail a +0 club a +0 club a +0 dagger a +0 hand axe a +2 short sword a +0 scale mail a +0 short sword a +0 ring mail (20, 42, D:12) a +1 flail a +0 ring mail a +1 flail a cursed -2 ring mail a +0 flail a +3 chain mail a +0 morningstar (15, 43, D:12) 14 stones (-14, 46, D:12) 3 scrolls of noise Level 13 of the Dungeon [Shop] Grin's Antique Weapon Boutique a +0 dagger (62 gold) a +1 great sword (201 gold) a +2 great sword of protection (201 gold) a +2 sling (46 gold) a +1 vampiric battleaxe (201 gold) the cursed +2 flail of Order {crush, rF+} (263 gold) It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. a +2 spear (93 gold) a +1 war axe of venom (108 gold) a +0 hand axe (93 gold) a +2 halberd of venom (124 gold) a cursed -1 giant club (52 gold) a +0 short sword (93 gold) [Shop] Dunete Diergh's Book Emporium a book of Burglary (1125 gold) a tome of Destruction (225 gold) a book of Geomancy (525 gold) the Tome of Transformation (525 gold) Spells Type Level Sticks to Snakes Transmutation 2 Blade Hands Transmutation 5 Dragon Form Transmutation 7 a book of Cantrips (300 gold) a book of Air (525 gold) a book of Summonings (1050 gold) a book of Callings (450 gold) a book of Minor Magic (300 gold) a book of Debilitation (600 gold) a book of Conjurations (450 gold) a book of Wizardry (450 gold) a book of Control (975 gold) [Shop] Gaklamaiph's Weapon Shoppe 23 arrows (64 gold) the +7 hand axe of Gluttony {freeze, rC+ SInv} (820 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It enhances your eyesight. a +2 whip (175 gold) 5 arrows (14 gold) 7 poisoned bolts (39 gold) a +1 glaive of pain (324 gold) 25 bolts (70 gold) a +1 trident of flaming (186 gold) a +0 scimitar (56 gold) a +0 mace (42 gold) 21 stones (29 gold) [Shop] Skeiwar's Distillery a potion of lignification (34 gold) a potion of haste (119 gold) a potion of resistance (119 gold) 2 potions of haste (238 gold) a potion of magic (93 gold) a potion of paralysis (17 gold) a potion of cure mutation (595 gold) a potion of restore abilities (51 gold) a potion of brilliance (42 gold) (18, 0, D:13) a +0 giant club (-6, 1, D:13) a +0 pair of gloves (17, 3, D:13) a cursed +0 robe (37, 4, D:13) a +0 crossbow (7, 6, D:13) 24 stones (20, 12, D:13) 16 poisoned needles (36, 13, D:13) a +3 dagger (15, 15, D:13) a scroll of noise (7, 16, D:13) 24 bolts (18, 16, D:13) a +0 club (27, 16, D:13) a +7 long sword (36, 16, D:13) a +0 great sword of holy wrath 2 steel javelins a +1 chain mail (36, 18, D:13) a steel javelin (6, 20, D:13) 16 stones (36, 20, D:13) 2 steel javelins a +3 long sword (36, 22, D:13) 15 arrows (38, 23, D:13) a steel javelin (27, 24, D:13) a +0 flail (2, 26, D:13) a large rock (4, 27, D:13) a large rock (6, 27, D:13) a large rock (11, 27, D:13) a +0 shortbow 25 arrows (18, 27, D:13) a yak corpse (skeletalised by now) (21, 27, D:13) a +0 hand axe (6, 28, D:13) a large rock (18, 28, D:13) a yak corpse (rotten by now) a yak corpse (skeletalised by now) (21, 28, D:13) a +0 flail (22, 28, D:13) a +0 leather armour a +2 dagger of venom a +1 robe a +0 dagger (11, 29, D:13) a +1 flail (14, 29, D:13) a tomahawk (15, 29, D:13) a tomahawk (16, 29, D:13) a tomahawk (22, 29, D:13) a +0 giant club (12, 30, D:13) a +0 ring mail a +3 flail Level 14 of the Dungeon (0, 0, D:14) a +1 chain mail (-14, 1, D:14) a +0 leather armour (-15, 2, D:14) a cursed +1 long sword a +0 robe a +0 long sword a +2 robe (-14, 2, D:14) a +2 mace a +0 robe (-30, 3, D:14) a large rock (-15, 3, D:14) a cursed +3 morningstar a +0 robe (-14, 3, D:14) a cursed +2 dagger a cursed +0 robe (-28, 5, D:14) a large rock a vampire mosquito corpse (-27, 5, D:14) a large rock (-30, 8, D:14) a large rock (-3, 10, D:14) 10 poisoned needles (-6, 11, D:14) a +2 ring mail (-4, 11, D:14) a stone (-2, 12, D:14) a +0 dagger a kobold corpse (rotten by now) (-1, 12, D:14) a +0 dagger (0, 12, D:14) 3 stones a kobold corpse (rotten by now) (-2, 13, D:14) a stone (-1, 13, D:14) a +0 whip (-35, 14, D:14) a +0 long sword (-30, 16, D:14) a sheep corpse (9, 20, D:14) 11 stones (-3, 27, D:14) 25 sling bullets (7, 28, D:14) a +0 flail (-24, 30, D:14) a +0 leather armour (unseen) (-27, 31, D:14) 7 gold pieces (-25, 31, D:14) a +0 dagger (still there?) 3 large rocks (still there?) (-24, 31, D:14) a +0 dagger (unseen) (-5, 31, D:14) the human corpse of Kirke (-4, 31, D:14) a hog corpse (14, 40, D:14) a +0 dire flail (-17, 41, D:14) a +0 long sword the Ecumenical Temple (-8, 8, Temple) a scroll of recharging an uncursed amulet of stasis a +0 war axe of draining 2 scrolls of amnesia a potion of lignification Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (15, 27, Lair:1) a +2 ring mail (32, 29, Lair:1) 15 arrows of flame (36, 33, Lair:1) a wand of confusion (10) the +7 whip of Devotion {freeze, rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. an uncursed staff of fire a potion of cure mutation a scroll of enchant armour a scroll of amnesia 2 potions of haste a potion of restore abilities 5 potions of might 2 potions of heal wounds 3 scrolls of recharging a wand of digging (11) a scroll of enchant weapon a wand of magic darts (6) an uncursed ring of fire 160 fruits an uncursed ring of ice 3 potions of curing 5 scrolls of identify 5 meat rations the +10 sling of Fury {freeze, rF+} It turns projectiles fired from it into bolts of frost. It protects you from fire. 6 bread rations a wand of random effects (5) a potion of magic an uncursed ring of ice a potion of brilliance an uncursed ring of see invisible 2 potions of lignification a potion of resistance a +4 chain mail of fire resistance a +2 scale mail of fire resistance a box of beasts {used: 1} a plain deck of changes a wand of magic darts (12) a wand of draining (0) a wand of cold (0) a wand of lightning (0) (30, 43, Lair:1) 14 stones (-7, 45, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed amulet of inaccuracy (28, 4, Lair:2) 26 stones (-13, 9, Lair:2) 16 arrows (-22, 20, Lair:2) 5 tomahawks (16, 27, Lair:2) 25 stones (-2, 34, Lair:2) 16 sling bullets (22, 34, Lair:2) a +0 cutlass (1, 37, Lair:2) a cursed +0 long sword (22, 39, Lair:2) a cursed +0 war axe (5, 41, Lair:2) 27 arrows (20, 41, Lair:2) 3 needles of sleeping (-2, 43, Lair:2) 3 large rocks (6, 46, Lair:2) 23 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (-8, 1, Lair:3) 11 arrows of flame (-16, 3, Lair:3) a +0 dagger a +0 robe (-3, 8, Lair:3) a +2 cutlass (7, 14, Lair:3) a +0 long sword (-25, 19, Lair:3) 6 stones (-13, 22, Lair:3) 2 poisoned needles (7, 22, Lair:3) a +0 leather armour (9, 22, Lair:3) a scroll of random uselessness (10, 23, Lair:3) 8 sling bullets (-4, 29, Lair:3) 23 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -2 mace (-9, 1, Lair:4) a +0 leather armour (4, 8, Lair:4) a +1 long sword (0, 16, Lair:4) a cursed +0 spear (12, 21, Lair:4) a +0 cloak (25, 29, Lair:4) 18 stones (-1, 30, Lair:4) an uncursed amulet of rage (18, 35, Lair:4) a +0 scale mail (-9, 36, Lair:4) 12 arrows of frost (8, 40, Lair:4) a +0 spear (-8, 42, Lair:4) a +0 mace (-15, 43, Lair:4) 20 stones (-6, 45, Lair:4) a +0 trident (1, 50, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 chain mail (22, 4, Lair:5) 17 stones (2, 12, Lair:5) a +0 cloak (33, 18, Lair:5) a +0 long sword (11, 19, Lair:5) 13 stones (27, 19, Lair:5) a +0 cloak (32, 25, Lair:5) a +0 mace (29, 34, Lair:5) a +2 morningstar (20, 38, Lair:5) 18 stones (27, 40, Lair:5) a +0 cloak (14, 45, Lair:5) 21 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 ring mail (-6, 10, Lair:6) a +0 plate armour (-1, 13, Lair:6) 26 arrows (29, 17, Lair:6) 15 arrows (-11, 22, Lair:6) a potion of paralysis (-21, 29, Lair:6) a +0 scale mail (-3, 33, Lair:6) a +2 war axe (-13, 36, Lair:6) a +1 hat (-5, 39, Lair:6) 10 arrows (-9, 49, Lair:6) 18 stones Level 7 of the Lair of Beasts (-21, 10, Lair:7) a +0 mace (-29, 14, Lair:7) a +2 robe of magic resistance (23, 17, Lair:7) a +0 long sword (8, 40, Lair:7) a +0 flail (-29, 45, Lair:7) 8 sling bullets of flame (-25, 53, Lair:7) a scroll of random uselessness Level 8 of the Lair of Beasts (5, 3, Lair:8) the cursed +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (25, 22, Lair:8) a +0 blowgun (26, 23, Lair:8) a +2 war axe (44, 42, Lair:8) a +0 robe (47, 49, Lair:8) a +0 war axe (-14, 54, Lair:8) a +0 robe