Zuul Level 1 of the Dungeon (0, 0, D:1) a stone (-17, 4, D:1) a +0 dagger (3, 4, D:1) a +0 club (23, 4, D:1) a cursed -1 club (-15, 5, D:1) a stone (-14, 5, D:1) a stone (-13, 5, D:1) a stone (22, 5, D:1) a stone a +0 dagger (-12, 6, D:1) a +0 whip (21, 6, D:1) a stone (5, 7, D:1) a +0 leather armour (9, 10, D:1) a +0 hunting sling (8, 11, D:1) a +0 club (-10, 12, D:1) a +0 club (24, 16, D:1) 16 arrows (11, 21, D:1) a +0 club (-13, 23, D:1) a +0 club (-15, 26, D:1) a +0 short sword (5, 27, D:1) a +0 short sword (-2, 28, D:1) a +0 club (5, 28, D:1) a +0 mace (-16, 30, D:1) a +0 club (-15, 32, D:1) 22 stones (-12, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (22, 2, D:2) a +0 robe (26, 3, D:2) a +0 hand axe (19, 13, D:2) a rotting jackal corpse a jackal corpse (skeletalised by now) (22, 13, D:2) a hobgoblin corpse (skeletalised by now) (-6, 15, D:2) a giant cockroach corpse (rotten by now) (1, 16, D:2) a +0 dagger a +0 club a +0 robe a +0 dagger a goblin corpse (skeletalised by now) (16, 20, D:2) 10 poisoned needles (-8, 21, D:2) a +0 short sword (-7, 24, D:2) a +0 falchion (46, 29, D:2) a +0 helmet (33, 30, D:2) 18 stones (7, 31, D:2) a scroll of fog (34, 32, D:2) a rat skeleton (6, 35, D:2) a scroll of blinking a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (5, 0, D:3) a +0 dagger (7, 4, D:3) a gnoll corpse