Zwoeinhalb Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -1, D:1) a bat corpse (skeletalised by now) (8, 24, D:1) a +0 hand axe (13, 13, D:1) a +0 short sword (18, 28, D:1) a +0 club 3 stones (18, 45, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, 18, D:1) a +0 dagger a goblin skeleton a jackal skeleton (20, 17, D:1) a rat skeleton (21, 18, D:1) a +0 sling (26, 22, D:1) a maw talisman (33, 42, D:1) a bat corpse (skeletalised by now) (34, 29, D:1) a +0 sling (37, 23, D:1) a +0 club a kobold skeleton (38, 14, D:1) a ball python skeleton (43, 18, D:1) a ball python skeleton (48, 0, D:1) a bat skeleton (49, 0, D:1) a rat skeleton (55, -4, D:1) a +0 dagger (56, -2, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a storm talisman (7, 4, D:2) a +0 ring mail (15, 16, D:2) a +2 sling of electrocution