Dungeon Crawl Stone Soup version 0.33-a0-503-g870d526920 (webtiles) character file. Game seed: 4710984661396577899 35 Zwoeinhalb the Covered (level 3, 0/28 HPs) Began as a Mountain Dwarf Wanderer on Nov 30, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:55 (1066 turns). Zwoeinhalb the Covered (Mountain Dwarf Wanderer) Turns: 1066, Time: 00:01:55 Health: 0/28 AC: 3 Str: 16 (17) XL: 3 Next: 16% Magic: 4/4 EV: 10 Int: 8 (11) God: Gold: 41 SH: 0 Dex: 8 (9) Spells: 3/4 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . e - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), flying A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles h - 2 boomerangs Armour d - a +0 leather armour (worn) e - a scarf of shadows (worn) Jewellery k - a ring of flight (left hand) Wands b - a wand of flame (5) Scrolls j - a scroll of identify {unknown} Potions c - a potion of heal wounds f - a potion of degeneration g - a potion of ambrosia {unknown} i - a potion of curing {unknown} Skills: - Level 1.1 Fighting - Level 2.4 Maces & Flails + Level 3.5 Armour - Level 1.0 Spellcasting - Level 2.0 Hexes - Level 3.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 38% 2 Inner Flame Hex/Fire 2% N/A 63% 3 Passwall Erth 0% N/A 77% 3 Swiftness Air 0% N/A 77% 3 Cause Fear Hex 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is lightly wounded. You feel sick. The adder misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder misses you. The adder bites you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. x2 You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #.... ##.>...... .... .%...###.. #..# ####....... #..# # #.####.# #..#.### #.# #....... #[ #.##.### .. #S# #@# #.# #.# ##.## #...# #...# #...# # ###.# ### # #.# #.. # You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 4 bats 3 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 3 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) A goblin (D:1) 4 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zwoeinhalb the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | Zwoeinhalb set off with the following items: a +0 mace, a | wand of flame (5), a potion of heal wounds, a +0 leather | armour; and the following spell memorised: Slow; and the | following spells available to memorise: Inner Flame, Cause | Fear. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 202 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 540 | D:1 | Reached XP level 3. HP: 27/28 MP: 4/4 1065 | D:2 | HP: 1/28 [poisoned by an adder] 1066 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Armour | 2 3 | 3.5 Fighting | | 1.1 Maces & Flails | | 2.4 Spellcasting | | 1.0 Hexes | | 2.0 Evocations | | 3.2 Action || total ---------------------------++------- Melee: Mace || 91 Use: Potion || 1 Armour: Leather armour || 73 Dodge: Dodged || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1091 | 1077 | 14 | 0 | 841 | 2 | 545.5 | Dungeon | 1091 | 1077 | 14 | 0 | 841 | 2 | 545.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:2: 113 daAuts