Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10242350937784071367 54 Zyrak the Grave Robber (level 3, 0/29 HPs) Began as a Human Necromancer on June 19, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:09:37 (1081 turns). Zyrak the Grave Robber (Human Necromancer) Turns: 1081, Time: 00:09:38 Health: 0/29 AC: 5 Str: 8 XL: 3 Next: 91% Magic: 0/6 EV: 9 Int: 17 God: Gold: 81 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 spear (weapon) Armour h - a +0 ring mail (worn) Scrolls b - a scroll of blinking {unknown} e - a scroll of noise {unknown} f - a scroll of silence {unknown} g - a scroll of identify {unknown} k - a scroll of fear {unknown} Potions c - a potion of magic i - a potion of haste {unknown} j - a potion of cancellation {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 11% 1 b - Grave Claw Necr 32% 2d9 16% 2 c - Vampiric Draining Necr 16% 2d7 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 16% N/A 71% 4 Tukima's Dance Hex 1% N/A 87% 3 Curse of Agony Necr 16% N/A 96% 5 Passage of Golubria Tloc 1% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Unknown command. Casting: Grave Claw (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Reach: d) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (almost dead, bound in place, 65% to hit) You reach to attack! You barely miss the gnoll. The gnoll is almost dead. Casting: Grave Claw (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (extremely dangerous; 32% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead) You draw life force from the gnoll. You kill the gnoll! You feel life coursing into your body. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You die... #.#### #....# #. #....# #...# .j####....# +...+ .j........# #...# .####.)...## #...# # .r..#.....## ##...# ### .... ##..#.)######..##########.† ... ##....).j@..........#..... .. ########.#....##......... . #..........########### #..........# ### #..........# #.. #..........# #.. #......####### #.. #............# #.. #####........# #.. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 2 giant cockroaches (D:2) 2 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 3 frilled lizards 2 goblins (D:1) A kobold (D:1) 2 rats (D:2) 22 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) A rat (D:2) 6 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zyrak the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:1 | Noticed an ogre 194 | D:1 | Reached skill level 1 in Fighting 436 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 938 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 941 | D:2 | Learned a level 2 spell: Grave Claw 945 | D:2 | Learned a level 3 spell: Vampiric Draining 1081 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_basic D:2: kennysheep_six_static_rooms, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Spear || 99 Cast: Soul Splinter || 20 Vampiric Draining || 1 Grave Claw || 1 Stab: Sleeping || 1 Armour: Ring mail || 53 Robe || 3 Dodge: Dodged || 31