Dungeon Crawl Stone Soup version 0.32-a0-976-g7161d331b1 (webtiles) character file. Game seed: 16707107182003645719 42 a1k0r the Conjurer (level 3, -5/26 HPs) Began as a Demigod Conjurer on Apr 20, 2024. Slain by frankiepal's ghost (11 damage) ... on level 3 of the Dungeon. The game lasted 00:18:03 (2129 turns). a1k0r the Conjurer (Demigod Conjurer) Turns: 2129, Time: 00:18:03 Health: -5/26 AC: 2 Str: 8 XL: 3 Next: 19% Magic: 7/9 EV: 11 Int: 24 God: Gold: 52 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . c - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth ++ d - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.51/turn %: no passive effects @: about to teleport A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) f - a +0 dagger Missiles e - 3 poisoned darts g - 19 stones Armour a - a +0 robe (worn) l - a +0 leather armour Jewellery d - a ring of ice (left hand) h - an amulet of magic regeneration (around neck) Scrolls i - 2 scrolls of teleportation j - 2 scrolls of revelation k - a scroll of enchant armour m - a scroll of identify Potions b - 2 potions of magic Skills: + Level 2.2 Dodging + Level 2.2 Stealth * Level 2.4 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 frankiepal's ghost, amateur MDMo Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. You open the door. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a large runed translucent door. There is a stone staircase leading up here. Found a whip. Frankiepal's ghost turns its malevolent gaze towards you. Found a scroll of identify. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You open the large door. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frankiepal's ghost Aim: frankiepal's ghost (75% to hit) The searing ray hits frankiepal's ghost. Frankiepal's ghost is lightly damaged. (Press . to maintain the ray.) Frankiepal's ghost hits you! Ouch! That really hurt! The searing ray misses frankiepal's ghost. Frankiepal's ghost hits you. The searing ray hits frankiepal's ghost. Frankiepal's ghost is lightly damaged. Frankiepal's ghost hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Frankiepal's ghost hits you! You die... .... ... ## #.# .. ##.#.# ##....# # #<..# #. ##.#.## .###.#..#..### .........@...# ......#..W...# ..##.####''### . ## #.....~.# #.~⌠~#.≈## #~#.≈..≈# ##?.)..#.# ##.#≈### ##### You could see frankiepal's ghost. Vanquished Creatures An adder (D:2) 3 dart slugs 2 endoplasms (D:1) 2 goblins A hobgoblin (D:1) 5 kobolds 2 quokkas (D:2) 3 ball pythons 4 bats 2 frilled lizards (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1k0r the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 326 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1881 | D:2 | Learned a level 2 spell: Searing Ray 1933 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 2113 | D:3 | Found a large runed translucent door. 2114 | D:3 | Found a large runed translucent door. 2115 | D:3 | Noticed frankiepal's ghost (amateur MDMo) 2129 | D:3 | Slain by frankiepal's ghost Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_basic, basic_altar D:3: layout_rooms, gammafunk_temple_overflow_claw, ebering_ghost_disaster_area, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.4 Stealth | 2 | 2.2 Dodging | 2 | 2.2 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 1 Cast: Magic Dart || 53 Searing Ray || 2 Use: Scroll || 7 Potion || 3 Armour: Robe || 12 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2139 | 2139 | 0 | 21 | 0 | 3 | 713.0 | Dungeon | 2139 | 2139 | 0 | 21 | 0 | 3 | 713.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1125 daAuts D:2: 998 daAuts D:3: 15 daAuts