Dungeon Crawl Stone Soup version 0.14-a0-1837-g7fb8695 (webtiles) character file. aard the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 66, Time: 00:02:00 HP 20/20 AC 3 Str 15 XL: 1 Next: 0% MP 1/1 EV 11 Int 12 God: Lugonu [*.....] Gold 4 SH 0 Dex 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging, Depart the Abyss, Renounce Religion You are on level 1 of the Dungeon. You worship Lugonu. Lugonu is aware of your devotion. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have visited the Abyss 1 time. You have collected 4 gold pieces. Inventory: Hand weapons a - a +2,+2 spear (weapon) Armour b - a +0 leather armour (worn) Magical devices c - a wand of heal wounds (5) Comestibles d - a bread ration Scrolls e - a scroll labeled XUGAODOUPT Skills: + Level 2.6 Fighting + Level 1.7 Polearms + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You cannot memorise any spells. You don't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History Okay, then. Found a scroll labeled XUGAODOUPT. e - a scroll labeled XUGAODOUPT Found a gateway leading out of the Abyss. A goliath beetle comes into view. The goliath beetle twitches its antennae in your direction. Attack whom? Press: ? - help, Dir - move target cursor, f - you Okay, then. There is a gateway leading out of the Abyss here. You pass through the gate. Welcome to the Dungeon! Found 4 gold pieces. There is a staircase leading out of the dungeon here. You now have 4 gold pieces. You open the door. There is an open door here. You open the door. Found 30 darts. There is an open door here. , , , * * * , * * * * * , , * * , , ######### , ###...(...### * , *#...........# , , * , , #@# , * ####.#### , * #.......## ** ,#..#####..# * , #. #...##.#* *#, #.<.##.#* , *#...##.# * #..##'##..# * *#.......## , There are no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | aard, the Deep Dwarf Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 1/1 46 | Abyss:1 | Noticed a goliath beetle 49 | D:1 | Escaped the Abyss