Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9162874472981276448 42 ab7acadab7a the Trooper (level 3, 0/33 HPs) Began as a Revenant Monk on July 30, 2025. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:09:45 (1483 turns). ab7acadab7a the Trooper (Revenant Monk) Turns: 1483, Time: 00:09:46 Health: 0/33 AC: 2 Str: 14 XL: 3 Next: 33% Magic: 1/3 EV: 11 Int: 15 God: Gold: 106 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . g - staff of conjuration rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + l - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Missiles f - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) c - an orb of light (worn) e - a +0 leather armour Magical Staves g - a staff of conjuration (weapon) Jewellery l - a +6 ring of intelligence (worn) Scrolls d - 2 scrolls of amnesia h - a scroll of identify k - a scroll of teleportation m - a scroll of enchant weapon Potions b - a potion of ambrosia j - 2 potions of cancellation n - a potion of invisibility {unknown} Skills: * Level 4.1 Fighting * Level 1.5 Staves - Level 2.7 Dodging - Level 3.4 Unarmed Combat You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 0% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 63% 3 Rending Blade Conj/Frge 0% 2d6 95% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The kinetic grapnel hits Terence. Terence is moderately wounded. The grapnel guides your strike. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Hit: g) staff of conjuration Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, haloed, 84% to hit) You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace! Hit: g) staff of conjuration Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, haloed, 84% to hit) You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace. Hit: g) staff of conjuration Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, haloed, 84% to hit) You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace! Your magical contamination has completely faded away. Hit: g) staff of conjuration Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, haloed, 84% to hit) You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." #..#.# #..#.# #..#.# #....## ##.#...# ##..#.#...# ...##.###..####### ### #####.# #.....@.##...# #.##########@.....# ##.##..............# #.....##########...# ####### ..# ## You could see Terence. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:2) 4 ball pythons 4 bats An endoplasm (D:1) 2 frilled lizards A goblin (D:2) 5 kobolds 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ab7acadab7a the Revenant Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 314 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 883 | D:2 | Reached skill level 1 in Staves 903 | D:2 | Reached skill level 4 in Fighting 977 | D:2 | Learned a level 1 spell: Kinetic Grapnel 977 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 977 | D:2 | Reached XP level 3. HP: 15/33 MP: 3/3 1473 | D:2 | Noticed Terence 1483 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring D:2: layout_rooms, st_stairs_3, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Staves | 1 | 1.5 Fighting | 4 | 4.1 Dodging | | 2.7 Unarmed Combat | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 11 Staff || 85 Throw: Dart || 2 Cast: Kinetic Grapnel || 4 Use: Scroll || 5 Potion || 1 Armour: Robe || 66 Dodge: Dodged || 64