ababab Level 1 of the Dungeon (6, -26, D:1) 7 stones (15, -8, D:1) 2 stones (18, -34, D:1) 5 stones (38, -45, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zuleux's General Store 2 potions of ambrosia (192 gold) a wand of iceblast (10) (288 gold) 6 stones (7 gold) a tin of tremorstones (2/2) (480 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) a +0 spear (36 gold) a +4 vorpal war axe (326 gold) a scroll of torment (114 gold) [Shop] Xerony's Assorted Antiques a +0 club (15 gold) a +1 flail of protection (168 gold) a +3 vampiric war axe (412 gold) a scarf of resistance (480 gold) a +0 chain mail (67 gold) [Shop] Cocwek's Antique Weapon Emporium a +1 short sword of electrocution (391 gold) a +0 club (27 gold) a +0 sling (40 gold) a +0 rapier of electrocution (324 gold) the +7 executioner's axe of the Grim God {freeze, rCorr} (1771 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. a +0 war axe (94 gold) a +0 whip (67 gold) a +0 rapier (108 gold) a +0 short sword (81 gold) a +3 hand axe (540 gold) [Shop] Oxzoj's Antique Armour Shop a +0 ring mail (68 gold) a +0 robe (11 gold) the +4 pair of gloves of More {rPois} (606 gold) rPois: It protects you from poison. a +0 cloak (76 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) a scarf of shadows (204 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) [Shop] Sirell's Jewellery Shoppe a ring of wizardry (390 gold) an amulet of magic regeneration (390 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) the ring "Ytohig" {rF+ MP+9 Stlth+} (698 gold) [ring of protection from fire] rF: It protects you from fire. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +4 ring of slaying (1014 gold) an amulet of reflection (390 gold) the ring of the Marlin {rElec Int+6} (650 gold) [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. a ring of protection from cold (325 gold) (16, -18, D:2) a +0 club (22, -16, D:2) a +0 dagger (24, -9, D:2) 2 throwing nets (24, -8, D:2) a +0 leather armour (25, -12, D:2) a +0 robe (31, 1, D:2) a +0 whip (35, -28, D:2) a +0 short sword a stone Level 3 of the Dungeon (6, 8, D:3) a +0 dagger a stone a kobold corpse (20, 11, D:3) a +0 ring mail (26, 19, D:3) a jackal corpse (30, 9, D:3) a +0 club (30, 10, D:3) a +0 club a goblin skeleton