Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 14471528475171805011 16 ababab the Vexing (level 2, -1/11 HPs) Began as a Felid Enchanter on Sept 9, 2022. Slain by Terence ... wielding a +2 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1005 turns). ababab the Vexing (Felid Enchanter) Turns: 1005, Time: 00:00:57 Health: -1/11 AC: 1 Str: 4 XL: 2 Next: 37% Magic: 4/6 EV: 17 Int: 16 God: Gold: 18 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Jewellery d - a ring of ice Scrolls e - a scroll of teleportation {unknown} Potions a - 2 potions of invisibility b - 2 potions of lignification {unknown} c - a potion of curing {unknown} f - a potion of magic {unknown} Skills: + Level 0.3 Fighting + Level 2.9 Dodging + Level 4.2 Stealth + Level 1.2 Unarmed Combat * Level 2.3 Spellcasting + Level 4.5 Hexes + Level 0.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to affect: 51%) The worm looks drowsy... The helpless worm fails to defend itself. You claw the worm! You bite the worm. The worm is severely wounded. Your magical contamination has completely faded away. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, chance to affect: 51%) The worm looks drowsy... You pounce on the unaware helpless worm! You claw the worm! The worm is heavily wounded. The worm closely misses you. You scratch the worm. The worm is severely wounded. You scratch the worm. You kill the worm! You see here a worm corpse. Magic restored. Found a stone staircase leading down. Terence the Incautious comes into view. He is wielding a +2 mace of protection. Terence is nearby! You scratch Terence but do no damage. Your bite misses Terence. Terence hits you with a +2 mace of protection. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (chance to affect: 51%) Terence looks drowsy... The helpless Terence fails to defend himself. You scratch Terence. Terence is lightly wounded. Terence hits you with a +2 mace of protection! Ouch! That really hurt! You die... ..........#.##.### ................# .......รท......#.# ####.>.#.######.# #...#.# #.# #.....# #.# #...### #.# ####...# #.# #..###.@....# #.# #....@##...# #.# ####>###...# #.# #. #...# .. ....# ... .....# .... ....## ..... ....# ...... You could see Terence. Vanquished Creatures A worm (D:2) 3 goblins (D:1) A quokka (D:2) A ball python (D:1) 3 bats (D:1) 3 kobolds (D:1) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 375 | D:1 | Found a faded altar of an unknown god. 382 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 389 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1000 | D:2 | Noticed Terence 1005 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 36 Bite || 2 Cast: Ensorcelled Hiber || 3 Stab: Sleeping || 8 Armor: Skin || 3 Dodge: Dodged || 23