Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 9593082230108447053 0 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Sept 9, 2022. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:09 (34 turns). ababab the Vexing (Felid Enchanter) Turns: 34, Time: 00:00:10 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls b - a scroll of fog {unknown} Potions a - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, ababab the Felid Enchanter. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. b - a scroll labelled MYWOIBBENEQ An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. You scratch the endoplasm but do no damage. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm closely misses you. There is an escape hatch in the floor here. The endoplasm barely misses you. You slide downwards. The hatch slams shut behind you. Found a leather armour. You scratch the endoplasm but do no damage. The endoplasm misses you. You scratch the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... ## .[ ####.##### #J@......# #..#.#.#.# #..# # #..# #..# #... #### You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 34 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms D:2: layout_loops_cross, basic_altar, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 3 Dodge: Dodged || 3