ababab Level 1 of the Dungeon (0, 0, D:1) 9 stones (5, 15, D:1) a +0 whip (9, 8, D:1) a +0 dagger (13, 11, D:1) a +0 ring mail (21, 12, D:1) 6 stones (27, -31, D:1) a +0 spear (29, -3, D:1) a +0 spear (34, -2, D:1) a +0 short sword (49, -15, D:1) 2 stones (49, 1, D:1) a +0 ring mail (49, 2, D:1) 10 gold pieces (49, 3, D:1) a scroll of fear (50, 1, D:1) a +0 spear (50, 2, D:1) a +0 whip (50, 3, D:1) a +0 quarterstaff (51, 1, D:1) a scroll of blinking (51, 2, D:1) a +0 helmet (51, 3, D:1) 13 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -2, D:2) a +0 whip (14, 4, D:2) a +0 dagger (16, 4, D:2) a +0 dagger (18, -8, D:2) a stone a +0 club (21, 20, D:2) 5 stones (24, -10, D:2) 6 stones (27, -3, D:2) a +0 robe (34, -8, D:2) a +0 club a +0 chain mail a +0 war axe (35, -7, D:2) a +0 dagger 4 poisoned darts a +0 short sword (35, 12, D:2) a +0 dagger (35, 13, D:2) a +0 short sword a +0 dagger (35, 17, D:2) the +6 short sword of the Wasp {spect, Str+5 Int+4 Dex-2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). Level 3 of the Dungeon (0, 0, D:3) 4 stones (4, 21, D:3) a +0 short sword (5, 18, D:3) a +0 hand axe (6, 15, D:3) a +0 trident a +0 leather armour (7, 13, D:3) a +0 club 7 stones (8, 15, D:3) a +0 hand axe of electrocution a +0 scale mail a +0 club (8, 19, D:3) 8 stones (18, 6, D:3) a +0 club a +0 ring mail a +0 flail (20, -15, D:3) a +0 dagger (29, 0, D:3) a +0 short sword (32, 3, D:3) a +0 trident (32, 4, D:3) a +0 mace of protection (36, 4, D:3) a +0 short sword (37, 8, D:3) a +0 club (40, 8, D:3) a +0 mace (48, 11, D:3) a +0 quarterstaff a +0 sling (49, -16, D:3) a +0 cloak (49, -15, D:3) a +0 flail (49, 8, D:3) a +0 dagger (49, 10, D:3) a +0 dagger 4 stones (53, -14, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 19, D:4) a +0 plate armour (4, 3, D:4) 2 stones (4, 26, D:4) a +0 scale mail (15, 13, D:4) a +0 whip 5 poisoned darts (30, 16, D:4) a +0 flail (34, 31, D:4) 3 stones (37, 26, D:4) 8 stones (48, -2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +1 trident "Zebbigg" {drain, Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). (2, 21, D:5) a +0 ring mail a stone a +0 club (3, 20, D:5) a +0 plate armour a +0 war axe (32, -22, D:5) a +0 club (34, -21, D:5) a +0 short sword (41, 21, D:5) 3 stones (48, -6, D:5) a +0 triple sword (49, 18, D:5) the -2 pair of gloves of Uskayaw {Contam rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. (54, -32, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon (7, 0, D:6) a +0 flail a +0 leather armour (12, 0, D:6) a +0 club (14, 24, D:6) a +0 mace (17, 40, D:6) a +0 pair of boots (21, 10, D:6) a +0 mace a +0 leather armour (22, 8, D:6) a +0 mace (23, 8, D:6) a +0 club a +0 leather armour (24, 50, D:6) a +0 ring mail (27, 13, D:6) a +0 club (27, 24, D:6) a +0 robe (28, 40, D:6) a +0 flail (29, 39, D:6) a +0 ring mail a +0 short sword (32, 12, D:6) a +0 robe a +0 dagger a +0 dagger (33, 8, D:6) a +0 robe a +0 halberd (33, 22, D:6) a +0 ring mail (33, 37, D:6) a +0 ring mail a +0 whip a +0 robe a +0 dagger (35, 31, D:6) a +0 trident (36, 11, D:6) a +0 club (38, 9, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Tenotor's Assorted Antiques a wand of flame (7) (166 gold) a wand of paralysis (3) (244 gold) a piece from Xom's chessboard (15/15) (680 gold) a +0 ring mail (136 gold) (0, 0, D:7) a +0 chain mail (1, 1, D:7) a +0 scimitar a +0 robe a +0 dagger (1, 2, D:7) a +0 robe a +0 dagger (1, 3, D:7) a +0 ring mail a +0 hand axe (8, 1, D:7) a +0 whip a +0 whip (8, 2, D:7) a +0 spear (9, 31, D:7) 3 stones (13, 3, D:7) a +0 flail a +0 chain mail (13, 4, D:7) a +0 club 5 stones a +0 dagger a +0 robe (14, 3, D:7) a +0 whip a +0 leather armour (17, 27, D:7) a +0 rapier (21, 6, D:7) a +0 flail a +0 chain mail (21, 8, D:7) a +0 dagger a +0 robe (37, 35, D:7) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (42, 10, D:7) a +0 short sword a +0 ring mail (46, 37, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +2 scimitar of freezing a +0 robe (0, 5, D:8) a +0 scale mail (0, 6, D:8) a +0 trident (5, -13, D:8) a +0 falchion (8, -8, D:8) a +0 scale mail (11, 5, D:8) a +0 robe a +0 dagger (13, 7, D:8) a +0 club (14, 7, D:8) a +0 leather armour a +0 trident (14, 15, D:8) a +0 hand axe a +0 chain mail (15, 15, D:8) a +0 hand axe (26, 21, D:8) a +0 dagger a +0 robe (27, 16, D:8) a +1 scimitar (27, 17, D:8) a +0 hand axe a +0 robe (27, 18, D:8) a +0 robe a +0 hand axe a +0 robe a +0 great sword a +0 robe (35, 32, D:8) a +0 leather armour (40, 3, D:8) a +0 robe (42, 16, D:8) 8 stones (50, -5, D:8) a +0 short sword (50, -3, D:8) 2 stones a +0 whip (51, -4, D:8) a +0 short sword (52, -5, D:8) a +0 whip 6 stones a +0 club a +0 dagger (54, -5, D:8) a +0 shortbow (58, -11, D:8) a +0 short sword a curare-tipped dart a +0 dagger (59, -10, D:8) a +0 trident a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, 0, D:9) a +0 spear (3, -1, D:9) a +0 battleaxe (5, -1, D:9) a +0 chain mail a +0 arbalest (5, 4, D:9) a +0 dagger (6, -14, D:9) a +2 pair of gloves (6, -10, D:9) a +0 spear (6, -1, D:9) a +0 short sword (7, -2, D:9) a +0 dagger (10, 4, D:9) a +0 flail (12, -16, D:9) a +0 ring mail a +0 hand axe (17, -14, D:9) a +4 flail (22, -25, D:9) a +0 shortbow (23, -7, D:9) a +0 flail (24, -18, D:9) +0 steam dragon scales (25, -30, D:9) a scarf of resistance a +0 leather armour (25, -6, D:9) a +0 flail (26, -24, D:9) 4 stones (27, -26, D:9) a +0 dagger a +0 robe (27, -23, D:9) a +0 robe a +0 dagger (28, -26, D:9) a +0 short sword (31, -23, D:9) a throwing net a +0 club (43, 8, D:9) a +0 long sword (45, -2, D:9) a +0 club a +0 club 2 boomerangs a +0 chain mail (45, -1, D:9) a +0 flail a +0 chain mail (46, -2, D:9) a +0 dagger a +0 short sword 3 poisoned darts (47, -2, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 whip 3 stones (3, 2, D:10) a +0 club (4, -1, D:10) a +0 dagger 2 poisoned darts (4, 2, D:10) a +0 hand axe (5, 0, D:10) a +0 dagger a stone (7, -8, D:10) a +0 leather armour (35, -36, D:10) a +0 spear (36, -35, D:10) a +0 whip (36, -34, D:10) a +0 club (36, -13, D:10) a +0 robe of willpower (37, -35, D:10) 2 throwing nets a +0 club (50, -1, D:10) the +7 lajatang of the Ageing Penguin {holy, rElec Will+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Will: It increases your willpower. (51, -37, D:10) a +0 robe a +0 whip Level 11 of the Dungeon [Shop] Akuicw's Jewellery Boutique an amulet of reflection (510 gold) an amulet of reflection (510 gold) a +4 ring of protection (612 gold) a ring of magical power (340 gold) a ring of protection from fire (425 gold) an amulet of regeneration (510 gold) a ring of see invisible (255 gold) a ring of flight (297 gold) the ring of the Hippo {Drain rC+ Will++ Str-5 Dex+8} (793 gold) [ring of protection from cold] Str: It affects your strength (-5). Dex: It affects your dexterity (+8). rC: It protects you from cold. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. a ring of willpower (425 gold) (0, 0, D:11) a +1 great sword of holy wrath (31, -4, D:11) a +0 ring mail (31, 4, D:11) 7 stones (31, 19, D:11) a +0 scale mail (32, 23, D:11) 5 stones (35, 2, D:11) a +0 robe a +1 dagger of protection (35, 23, D:11) a +0 leather armour (36, 5, D:11) a +0 giant club (36, 6, D:11) a +0 giant club (37, 10, D:11) a +0 shortbow (39, 23, D:11) a +0 troll leather armour (41, 8, D:11) a +0 giant club a +0 giant club (42, 16, D:11) a +0 leather armour (43, 16, D:11) 3 stones a +0 robe (49, 28, D:11) a +0 giant spiked club (50, 23, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 22 gold pieces (4, 28, D:12) 15 gold pieces (26, 27, D:12) 21 gold pieces (31, 25, D:12) a +0 arbalest (33, 25, D:12) a +0 arbalest (34, 10, D:12) a +0 dire flail (34, 25, D:12) a +0 arbalest (38, 12, D:12) a +0 giant club (38, 28, D:12) a +0 giant club (41, 0, D:12) 21 gold pieces (42, -2, D:12) 3 large rocks (46, 26, D:12) a box of beasts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (1, 4, Orc:1) a +0 flail 2 boomerangs (12, 8, Orc:1) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +2 leather armour of fire resistance (still there?) (13, 9, Orc:1) a +0 arbalest (14, 14, Orc:1) a +0 long sword (32, 21, Orc:1) a +0 chain mail 2 boomerangs a +2 flail of draining (33, 20, Orc:1) a +0 whip (34, 19, Orc:1) a +0 scale mail a +0 flail (36, 16, Orc:1) a +0 giant spiked club Level 1 of the Lair of Beasts (8, 0, Lair:1) 3 poisoned darts (18, -20, Lair:1) a +0 sling (23, 26, Lair:1) a +0 robe (30, -8, Lair:1) a +0 robe (38, 11, Lair:1) a scroll of brand weapon (41, 9, Lair:1) a +0 chain mail (45, 6, Lair:1) a potion of attraction (50, 3, Lair:1) a ring of see invisible (55, -16, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (1, -35, Lair:2) a +0 shortbow (1, -16, Lair:2) an orb of light (2, -36, Lair:2) a +0 dagger a +0 robe a +0 buckler (8, -12, Lair:2) 5 stones (12, -29, Lair:2) a +0 club (19, -21, Lair:2) a +1 morningstar of protection (34, -21, Lair:2) a +1 demon whip of venom (41, 2, Lair:2) a +0 robe (50, -31, Lair:2) 5 boomerangs (51, -42, Lair:2) a book of Burglary (64, -15, Lair:2) 6 stones (71, -26, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (4, 4, Lair:3) a +0 scale mail (14, -11, Lair:3) a +0 robe (28, 26, Lair:3) a lightning rod (4/4) (45, 9, Lair:3) 3 poisoned darts (52, 2, Lair:3) a staff of cold Level 4 of the Lair of Beasts (0, 0, Lair:4) a wolf skeleton (1, 1, Lair:4) a wolf skeleton a wolf skeleton (2, 0, Lair:4) a wolf skeleton (3, 19, Lair:4) a +0 robe (7, 13, Lair:4) a +0 club (14, -16, Lair:4) a +0 lajatang (15, -7, Lair:4) a +0 ring mail (20, 8, Lair:4) a basilisk skeleton (32, 26, Lair:4) the felid corpse of ababab (38, 40, Lair:4) a +0 robe (42, 39, Lair:4) a +0 kite shield (45, 13, Lair:4) a +0 leather armour (46, 42, Lair:4) a +0 falchion (50, -4, Lair:4) a +0 club (66, -1, Lair:4) 4 curare-tipped darts (67, -1, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (0, 0, Lair:5) the felid corpse of ababab