ababab Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 32, D:1) a +0 whip 4 stones (10, 14, D:1) a +0 club a +0 dagger (11, 7, D:1) a stone (14, 30, D:1) a +0 club (15, 25, D:1) a +0 club (16, 1, D:1) a +0 dagger (17, 1, D:1) a +0 dagger a +0 scale mail (17, 15, D:1) a +0 dagger (27, -4, D:1) a +0 dagger (31, -2, D:1) a +0 leather armour (32, 12, D:1) 4 stones a +0 dagger (35, 10, D:1) a +0 dagger a +0 sling (35, 27, D:1) a +0 whip (40, 30, D:1) a +0 whip 3 stones (50, 33, D:1) a staff of poison (51, 23, D:1) a scarf of harm Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -12, D:2) a +0 club (10, -13, D:2) a +0 sling (10, -12, D:2) a +0 dagger (12, -14, D:2) 5 large rocks (13, -11, D:2) a +3 dagger (15, -7, D:2) 2 stones (15, 12, D:2) a +0 club (19, 19, D:2) 7 stones (21, -4, D:2) a +0 battleaxe (24, 4, D:2) 5 stones a +0 club (26, 6, D:2) a +0 club (31, -14, D:2) a +0 dagger (31, -12, D:2) a +0 club a +0 club (37, -14, D:2) a +0 club (37, -11, D:2) a +0 dagger (40, -9, D:2) a +0 helmet a +0 animal skin a +3 vorpal spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -19, D:3) a +0 dagger (2, -23, D:3) +0 ice dragon scales (5, -18, D:3) a +0 spear (7, 4, D:3) 9 stones (18, -6, D:3) a +0 club (18, 14, D:3) 3 stones (22, -8, D:3) the +2 whip "Quab Nux" {flame, +Blink rPois Will-} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. +Blink: It lets you blink. Will: It decreases your willpower. (23, 4, D:3) a +0 robe a +0 club (24, 9, D:3) a +0 leather armour a +0 dagger of draining (45, 1, D:3) a +0 leather armour a +0 club (48, -1, D:3) a +0 ring mail a +0 club a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail 4 stones (13, 2, D:4) 2 stones (14, 9, D:4) a +2 quarterstaff of chaos a +0 cloak (17, 0, D:4) a +0 short sword a +0 leather armour (17, 1, D:4) a +0 dagger a +0 chain mail (17, 31, D:4) a +0 hammer (17, 33, D:4) a +0 hammer (18, -9, D:4) a +0 club a boomerang (19, -9, D:4) a +0 dagger a +0 robe a +0 trident (19, -8, D:4) a +0 dagger a +0 leather armour (19, -7, D:4) a +0 dagger a +0 robe (19, 30, D:4) a +0 hammer (19, 31, D:4) a +0 hammer (19, 32, D:4) a +1 hammer of draining (19, 33, D:4) a +0 hammer (20, 30, D:4) a +0 hammer (20, 33, D:4) a +0 hammer (30, 33, D:4) a +0 hammer (42, 13, D:4) 6 stones (42, 14, D:4) a +0 dagger 3 stones (42, 15, D:4) a +0 flail (43, 14, D:4) a +0 flail a +0 flail (56, 7, D:4) a +0 leather armour (59, -3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (27, -30, D:5) a +0 whip (27, 10, D:5) a +0 falchion (29, 4, D:5) a +0 ring mail (30, -31, D:5) a +0 leather armour (34, -43, D:5) a +0 robe (36, -21, D:5) the +4 dagger "Adwuhokk" {freeze, rC+ Int+4 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rC: It protects you from cold. (36, 11, D:5) a +0 leather armour (43, -10, D:5) a +0 trident (44, -12, D:5) a +0 dagger (44, -11, D:5) a +0 club a +0 chain mail (44, -10, D:5) a +0 whip a +0 leather armour (45, -11, D:5) a +0 club a +0 chain mail (52, -6, D:5) a +0 quarterstaff Level 6 of the Dungeon (7, 3, D:6) 4 boomerangs (7, 7, D:6) the felid corpse of ababab (8, 21, D:6) a +0 trident (25, 12, D:6) a +0 chain mail