ababab Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, -14, D:1) a +0 falchion (20, -48, D:1) a +0 dagger (23, -2, D:1) 8 stones (24, -2, D:1) a +0 whip 5 stones (28, -3, D:1) a +0 dagger 2 stones (29, -20, D:1) a stone (30, -45, D:1) 5 stones Level 2 of the Dungeon [Shop] Maplutza's Magic Scroll Boutique a scroll of vulnerability (44 gold) a scroll of enchant weapon (82 gold) (0, 0, D:2) 8 stones (10, 11, D:2) 5 stones (25, 30, D:2) a +0 robe (29, 25, D:2) the +1 dagger of Blood-Lust {vamp, rElec Str+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). rElec: It insulates you from electricity. (32, 25, D:2) a +0 robe (32, 39, D:2) a +0 mace of draining a +0 leather armour (43, 13, D:2) 5 stones a +0 dagger (45, 22, D:2) a +0 club (51, 1, D:2) a +0 club (56, -1, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (1, -3, D:3) a +0 dagger (2, 0, D:3) a +0 mace a +0 leather armour (10, 17, D:3) a +0 hand axe (10, 27, D:3) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (14, -1, D:3) a +0 club (20, -3, D:3) a +0 dagger (22, -21, D:3) a +0 robe (54, 12, D:3) a +0 short sword (55, 16, D:3) a +0 dagger (55, 17, D:3) a +0 mace a +0 animal skin a +0 helmet (56, 14, D:3) a +0 club a +0 club (56, 15, D:3) a +0 club (57, 14, D:3) a +0 club (63, 17, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -19, D:4) a +0 short sword (7, -20, D:4) a +2 dagger of speed 7 poisoned darts (14, -23, D:4) a +0 cloak (23, -22, D:4) a +0 club (24, -23, D:4) a +0 spear a +0 whip (25, -10, D:4) a +0 giant club a +0 club a +0 sling (26, -31, D:4) a +0 dagger (26, -24, D:4) a +0 spear (26, -22, D:4) a +0 spear (31, -33, D:4) 8 stones (43, -28, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 javelins (9, 16, D:5) a +0 shortbow (24, 20, D:5) 5 stones (25, 22, D:5) a +0 flail (33, -13, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (3, -12, D:6) 2 stones (4, -6, D:6) 9 stones (8, -14, D:6) a +0 scale mail (17, -4, D:6) 3 stones (48, 11, D:6) a +0 mace (56, 11, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) 6 stones (9, 7, D:7) a +0 flail (10, 13, D:7) a +0 club a +0 scale mail (13, 16, D:7) a +0 flail a +0 scale mail (14, 16, D:7) a +0 dagger a +0 robe (19, 10, D:7) a +0 sling (27, 22, D:7) 3 stones (34, 16, D:7) 7 stones (41, 33, D:7) the +4 falchion of Derueper {freeze, Fragile Fly rF+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (45, 28, D:7) 5 stones Level 8 of the Dungeon [Shop] Malaenirch's Magic Scroll Shoppe a scroll of enchant armour (105 gold) a scroll of amnesia (56 gold) a scroll of immolation (56 gold) (0, 0, D:8) a +0 dagger (0, 1, D:8) a +2 shortbow of freezing (5, 14, D:8) a +0 quarterstaff (6, 3, D:8) a +0 war axe (9, -1, D:8) a +0 giant club a +0 giant club (14, 18, D:8) a +0 dagger a +0 robe (14, 19, D:8) a +0 flail a +0 club (21, 8, D:8) a +0 ring mail (21, 9, D:8) a +0 dagger of chaos a +0 robe (23, 15, D:8) a +3 scimitar of flaming a +0 robe (24, -2, D:8) a +1 dagger of venom (47, -5, D:8) 2 poisoned darts (50, -6, D:8) a +2 short sword of speed a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 2, D:9) a +0 buckler (5, 14, D:9) a +0 club (9, 21, D:9) a +0 rapier a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 dagger 4 poisoned darts a +0 short sword (10, 1, D:9) a +0 hand axe (11, 28, D:9) a +0 dagger (12, 18, D:9) a +0 dagger 6 poisoned darts (22, 3, D:9) 5 stones (25, 1, D:9) a +1 dagger of venom (26, 12, D:9) a +0 robe (29, 9, D:9) 2 datura-tipped darts (29, 16, D:9) a throwing net (30, 34, D:9) 2 stones (32, 12, D:9) a +0 leather armour (35, 5, D:9) a +0 dagger (35, 9, D:9) 4 poisoned darts (36, 5, D:9) a +0 dagger 5 stones (37, 17, D:9) a +0 club (37, 18, D:9) a +2 vorpal flail a +0 whip (37, 36, D:9) a +0 troll leather armour (38, 1, D:9) a +0 whip a +0 robe (39, 1, D:9) a +0 flail 8 stones (40, 2, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (1, -33, D:10) a +0 leather armour (2, 2, D:10) 4 stones (4, -30, D:10) a +0 dagger 3 stones a +0 short sword 6 poisoned darts a +0 whip a +0 short sword a +0 dagger a +0 robe (4, -29, D:10) a +0 dagger (5, -8, D:10) a +0 chain mail (5, -3, D:10) a +0 rapier (6, -16, D:10) a +0 giant club a +0 giant club (6, -12, D:10) a +0 shortbow (6, -8, D:10) a +0 flail (7, -8, D:10) a +0 pair of boots (7, -5, D:10) a +0 shortbow (8, -26, D:10) a +0 spear (8, -25, D:10) a +0 scale mail (8, -16, D:10) a +0 mace a +0 chain mail (11, -28, D:10) a +0 chain mail (13, -19, D:10) a +1 dagger of protection 3 poisoned darts (14, -17, D:10) a +1 hand axe of electrocution a +0 chain mail a +0 dagger a +0 robe (25, -30, D:10) 4 javelins (28, -14, D:10) a +0 spear (28, 1, D:10) a +0 dagger (29, -9, D:10) 5 stones (35, -4, D:10) 6 javelins Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (0, 1, D:11) a +0 trident (1, 1, D:11) a +0 robe of willpower a +0 dagger (2, 0, D:11) a +0 mace (12, 2, D:11) a +0 spear (12, 10, D:11) a +0 leather armour (32, 30, D:11) a +0 chain mail (34, -7, D:11) a +2 leather armour of cold resistance (35, 2, D:11) a +0 robe (38, 26, D:11) a +0 hand axe a +0 whip (39, 26, D:11) a +0 leather armour a +0 club (40, 26, D:11) a +0 chain mail a +0 halberd (42, 26, D:11) a +0 dagger (48, 35, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club (0, 4, D:12) a +0 giant spiked club (0, 7, D:12) a +0 battleaxe a +0 plate armour (1, -1, D:12) a +0 whip (1, 1, D:12) 12 poisoned darts a +0 dagger a +0 whip (1, 2, D:12) a +0 chain mail a +0 hand axe a +0 plate armour a +0 scimitar (1, 4, D:12) a +0 hand axe (2, -1, D:12) a +0 troll leather armour (2, 0, D:12) 4 poisoned darts a +0 short sword (2, 2, D:12) a +0 club (2, 3, D:12) a +0 chain mail a +0 glaive (3, 0, D:12) a +0 short sword (3, 1, D:12) a +0 giant spiked club (3, 2, D:12) 4 poisoned darts a +0 whip (3, 7, D:12) a +0 war axe a +0 chain mail (4, 0, D:12) a +0 spear (4, 1, D:12) a curare-tipped dart a +0 dagger (4, 4, D:12) a +0 giant club (7, -10, D:12) a +0 halberd (12, -17, D:12) a +1 robe of cold resistance a staff of cold (13, -24, D:12) a +0 ring mail a +0 long sword (16, -36, D:12) a +0 chain mail a +0 dire flail (16, -34, D:12) a +0 ring mail a +0 dagger a +0 short sword (16, -33, D:12) a +0 whip (17, -34, D:12) a +0 leather armour a +3 hand axe (17, -10, D:12) 4 stones (19, 10, D:12) a +0 plate armour (20, -21, D:12) the +6 short sword of the Whale {vamp, *Slow rElec Will+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It increases your willpower. (27, -25, D:12) 5 large rocks (27, -17, D:12) a phantom mirror (27, 15, D:12) a +1 dagger of draining 5 curare-tipped darts (29, -23, D:12) a +0 club (29, -17, D:12) 4 stones (31, -21, D:12) a +0 club (31, -2, D:12) a +0 battleaxe (31, -1, D:12) a +0 leather armour (32, -23, D:12) a +0 robe a +0 dagger (33, -19, D:12) a +0 great sword (33, -18, D:12) 5 stones (33, -17, D:12) the -1 buckler "Vuomuth" {rF+} rF: It protects you from fire. (33, -15, D:12) a tin of tremorstones (2/2) (34, -19, D:12) a +3 war axe a +0 leather armour a +0 buckler (35, -21, D:12) a +4 long sword of electrocution (35, -18, D:12) a +0 dagger (39, -28, D:12) a +0 shortbow (39, -27, D:12) a +0 robe a +0 dagger (41, -24, D:12) a +0 mace (42, -29, D:12) a +0 shortbow (44, -23, D:12) a +0 longbow (45, -15, D:12) a +0 long sword (47, -16, D:12) a +1 robe of fire resistance a +0 vampiric lajatang (64, -23, D:12) a +2 longbow of flaming a +0 barding of cold resistance Level 13 of the Dungeon (0, 0, D:13) a +0 robe (11, 37, D:13) 3 stones (20, 10, D:13) a +0 robe a +0 plate armour a +0 long sword a +0 leather armour a +2 vorpal hand axe a +0 flail a +0 chain mail a +0 short sword (21, 9, D:13) a +0 robe a +0 dagger a +0 plate armour (22, 10, D:13) a +1 long sword (26, -13, D:13) a +0 scale mail (41, 22, D:13) a +0 shortbow (43, -11, D:13) a +0 long sword (47, 10, D:13) a +0 club (54, 11, D:13) a +0 giant club (55, 11, D:13) a +0 dire flail (56, 12, D:13) a +0 long sword Level 14 of the Dungeon (14, 17, D:14) a +0 club (15, 18, D:14) a +0 dagger (24, -5, D:14) 7 stones (27, 5, D:14) a +0 troll leather armour (29, -10, D:14) a +0 shortbow (29, -8, D:14) a +0 shortbow (30, -12, D:14) a +0 shortbow (30, -8, D:14) a +0 shortbow (31, -11, D:14) a +0 shortbow (37, -7, D:14) a +0 dagger of freezing 2 poisoned darts 14 gold pieces (38, 22, D:14) 5 large rocks (40, 18, D:14) a +0 hand axe (41, -9, D:14) a +0 club (still there?) 5 poisoned darts (still there?) (42, -8, D:14) a +0 dagger a +0 robe (42, 7, D:14) a +0 ring mail (46, -12, D:14) a +0 shortbow (47, 18, D:14) a +0 rapier (50, -7, D:14) a +0 shortbow (51, -8, D:14) a curare-tipped dart a +0 club (55, -8, D:14) 2 poisoned darts a +0 dagger a +0 leather armour a +0 short sword a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (6, 12, D:15) 4 large rocks (13, 9, D:15) a +0 arbalest (13, 19, D:15) 4 poisoned darts (15, 7, D:15) a +0 shortbow a +0 war axe a +0 robe (17, 5, D:15) a +0 hand axe a +0 leather armour (17, 7, D:15) a +1 war axe of freezing a +0 leather armour (20, -9, D:15) 3 stones (20, -5, D:15) a +0 club (21, 25, D:15) a +0 chain mail (22, -16, D:15) a +0 longbow (30, -2, D:15) a +0 robe (34, 16, D:15) 2 poisoned darts (35, 6, D:15) 9 stones (36, 10, D:15) a +0 short sword (48, 8, D:15) a +0 giant club (54, 1, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (56, -14, D:15) a +0 club a +0 robe (58, -8, D:15) a +0 giant spiked club a +0 giant spiked club (59, -15, D:15) a +0 giant club a +0 giant club (64, -12, D:15) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ycroel's Armour Emporium the +4 moon troll leather armour {Spirit, Regen++ MP+5} (708 gold) MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. a +1 pair of boots (149 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +2 robe of cold resistance (230 gold) a +0 leather armour (26 gold) [Shop] Bunul's Weapon Emporium 6 stones (10 gold) a +0 mace (51 gold) a +5 whip of pain (564 gold) 4 stones (6 gold) a +0 dire flail (68 gold) a +0 whip of holy wrath (110 gold) a +0 lajatang (255 gold) a +0 falchion (51 gold) a +0 demon trident of venom (340 gold) (0, 0, Orc:1) a +0 club (1, -2, Orc:1) a +0 club (1, -1, Orc:1) a +0 scimitar a +0 plate armour (2, 0, Orc:1) a +1 vorpal mace (13, 21, Orc:1) a +0 morningstar a +0 scale mail (14, 23, Orc:1) a +0 arbalest a +0 trident (15, 21, Orc:1) a +0 war axe a +0 leather armour (15, 23, Orc:1) a +0 dagger a +0 robe (16, 18, Orc:1) a +0 glaive a +0 chain mail a +0 hand axe a +0 plate armour (17, 17, Orc:1) a +0 whip a +0 leather armour (21, 6, Orc:1) a +0 giant club (21, 7, Orc:1) a +0 giant club a +0 giant club (25, 2, Orc:1) a +0 trident (26, 1, Orc:1) a +0 robe a +0 dagger (26, 2, Orc:1) a +0 chain mail a +0 short sword (32, 2, Orc:1) a +0 hand axe (32, 3, Orc:1) a +0 giant spiked club (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger of venom (still there?) a +0 plate armour (still there?) a +0 flail (still there?) Level 2 of the Orcish Mines [Shop] Ral Zelio's Book Shop a book of the Moon (400 gold) a book of the Sky (440 gold) a book of Weapons (280 gold) a book of Scorching (300 gold) a book of Death (440 gold) [Shop] Caluryn's General Store a +0 hand axe (45 gold) a +0 ring mail (60 gold) 3 boomerangs of dispersal (67 gold) a Grand Grimoire (510 gold) a wand of mindburst (4) (84 gold) a potion of degeneration (15 gold) 2 stones (3 gold) a scroll of identify (30 gold) 8 stones (12 gold) [Shop] Onnome's Distillery a potion of brilliance (56 gold) a potion of flight (42 gold) a potion of berserk rage (70 gold) a potion of might (56 gold) a potion of cancellation (112 gold) [Shop] Zonwocka's Book Shop a book of Vapours (224 gold) a book of Cantrips (168 gold) a book of the Moon (560 gold) a book of Storms (448 gold) the Unrestrained Analects (616 gold) the Almanac of Transfiguration and Glamour (308 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Enfeeble Hexes 7 a book of Chaos (700 gold) (4, -5, Orc:2) a +0 robe a +0 dagger (4, -1, Orc:2) a +0 mace (6, 5, Orc:2) a +0 leather armour a +0 morningstar (6, 6, Orc:2) a +0 club (7, -2, Orc:2) a +0 robe a +0 dagger (8, 0, Orc:2) a +0 plate armour a +0 mace (8, 9, Orc:2) a +0 hand axe a +0 plate armour (9, 10, Orc:2) a +0 war axe of distortion a +0 dagger a +0 robe (10, 11, Orc:2) a +0 short sword (12, 11, Orc:2) a +0 chain mail (13, 11, Orc:2) a +0 short sword a +0 dagger a +0 leather armour a +0 club a +0 chain mail (14, 11, Orc:2) a +1 dagger of pain a +0 robe a +0 dagger a +0 robe (16, 11, Orc:2) a +0 battleaxe a +0 glaive a +3 chain mail of poison resistance (21, 0, Orc:2) a +0 robe a +0 dagger (23, -18, Orc:2) a +0 club a +0 ring mail a +0 whip a +0 scale mail 2 boomerangs of dispersal a +0 war axe (23, 4, Orc:2) a +0 hand axe (24, -17, Orc:2) 2 boomerangs a +0 mace (25, -8, Orc:2) a +0 hand axe (25, -1, Orc:2) a +0 trident a +0 scale mail a +0 dagger a +0 robe a +0 dagger (25, 2, Orc:2) a +0 dagger a +0 leather armour a +0 dagger (25, 4, Orc:2) a +0 short sword (26, 0, Orc:2) a +1 dagger of venom a +0 robe a +0 scale mail a +0 short sword of venom a +0 ring mail a +0 dagger (26, 1, Orc:2) a +0 dagger a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger (26, 2, Orc:2) a +0 short sword (27, -15, Orc:2) a +0 dagger (27, -13, Orc:2) a +0 halberd a +0 dagger a +0 short sword (27, -8, Orc:2) a +0 robe a +0 dagger (27, -4, Orc:2) a +0 ring mail a +0 mace a +0 club (27, -2, Orc:2) a +0 plate armour a +0 battleaxe (27, -1, Orc:2) a +0 chain mail a +0 chain mail a +0 hand axe (27, 0, Orc:2) a +0 robe a +0 dagger (27, 1, Orc:2) a +0 halberd (28, -18, Orc:2) a +0 leather armour a +0 falchion (28, -15, Orc:2) a +0 club (28, -13, Orc:2) a +0 short sword (28, -12, Orc:2) a +2 hand axe of electrocution a +0 giant spiked club a +0 flail a +0 robe a +0 dagger (28, -10, Orc:2) a +0 club (28, -9, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -8, Orc:2) a +0 falchion (28, -7, Orc:2) a +0 plate armour a +0 mace (28, -6, Orc:2) a +0 robe a +0 dagger (29, -18, Orc:2) a +0 short sword (29, -14, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (29, -13, Orc:2) a +0 leather armour a +0 mace (29, -12, Orc:2) a +0 chain mail a +0 trident a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 club (29, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (29, -9, Orc:2) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (30, -17, Orc:2) a +0 leather armour a +0 club (30, -11, Orc:2) a +0 chain mail a +0 halberd a +0 robe a +0 dagger a +0 plate armour a +0 long sword 3 large rocks a +0 robe a +0 giant club a +0 ring mail a +0 hand axe a +0 trident (31, -11, Orc:2) a +1 robe of cold resistance a +0 dagger a +0 flail (32, -10, Orc:2) a +0 plate armour (36, -25, Orc:2) a +0 scimitar Level 1 of the Elven Halls (0, 0, Elf:1) the +7 shortbow of Salt {venom, Str+3 Int+3} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). Int: It affects your intelligence (+3). (0, 8, Elf:1) 6 poisoned darts (9, -12, Elf:1) a +0 rapier a +0 leather armour (15, -18, Elf:1) a +0 long sword (16, -19, Elf:1) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (16, -17, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (17, -26, Elf:1) a +0 dagger an elf corpse (skeletalised by now) (17, -18, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) Level 2 of the Elven Halls (0, 0, Elf:2) a scroll of identify (1, 3, Elf:2) a scroll of identify Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (8, 4, Lair:1) 4 stones (9, 20, Lair:1) 7 stones (14, 20, Lair:1) a +0 long sword (17, 1, Lair:1) 4 stones (19, 0, Lair:1) 2 stones (24, 22, Lair:1) a +0 spear (32, 22, Lair:1) 5 poisoned darts (34, 27, Lair:1) a +4 antimagic hand axe (unseen) (35, 28, Lair:1) a scroll of immolation (36, 28, Lair:1) a +3 shortbow of flaming (unseen) (42, -4, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 32, Lair:2) 6 stones (33, 2, Lair:2) a +0 quarterstaff (55, 22, Lair:2) a +0 whip (58, 45, Lair:2) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (60, 6, Lair:2) a +0 club (62, 1, Lair:2) a +0 flail Level 3 of the Lair of Beasts (16, -17, Lair:3) a +0 whip (40, 10, Lair:3) a +0 robe (61, 11, Lair:3) 6 poisoned darts (66, -20, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (24, 15, Lair:4) a +0 falchion (36, -13, Lair:4) a +0 whip (37, -24, Lair:4) 4 stones (37, -6, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (10, 38, Lair:5) 4 boomerangs (16, -1, Lair:5) a potion of degeneration (18, 19, Lair:5) a +0 flail (37, 1, Lair:5) 4 poisoned darts (49, -1, Lair:5) a +0 club (51, -11, Lair:5) a +0 cloak (51, 34, Lair:5) a +0 dagger a +0 robe (53, 17, Lair:5) 6 atropa-tipped darts (54, 14, Lair:5) a +0 spear (54, 16, Lair:5) a phial of floods (56, 23, Lair:5) a +0 dagger a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +1 dagger of venom Level 1 of the Snake Pit (0, 0, Snake:1) a +0 battleaxe a +0 shortbow of flaming (1, 15, Snake:1) a +0 club (7, -1, Snake:1) 3 curare-tipped darts