Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7751416904455097276 58 ababab the Vexing (level 3, -4/15 HPs) Began as a Felid Enchanter on Oct 12, 2022. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:18 (3575 turns). ababab the Vexing (Felid Enchanter) Turns: 3575, Time: 00:03:18 Health: -4/15 AC: 1 Str: 4 XL: 3 Next: 76% Magic: 7/7 EV: 18 Int: 16 God: Gold: 207 SH: 0 Dex: 18 Spells: 1/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn b - ring of poison resistance MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 207 gold pieces. Inventory: Jewellery b - a ring of poison resistance (left paw) Scrolls c - a scroll of fog {unknown} d - a scroll of poison {unknown} e - a scroll of noise {unknown} Potions a - a potion of invisibility Skills: + Level 0.9 Fighting + Level 3.2 Dodging + Level 4.3 Stealth + Level 1.5 Unarmed Combat * Level 2.6 Spellcasting + Level 0.2 Conjurations + Level 4.6 Hexes + Level 0.5 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Confusing Touch Hex 17% N/A 9% 3 c - Magic Dart Conj 8% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Searing Ray Conj 4% 2d4 26% 2 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Blade Hands Tmut 1% N/A 99% 5 Iron Shot Conj/Erth 1% 9d1 100% 6 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The worm is severely wounded. The worm completely misses you. You scratch the worm but do no damage. The worm is severely wounded. You scratch the worm. The worm is almost dead. The worm closely misses you. You scratch the worm. You kill the worm! No target in view! Magic restored. An endoplasm comes into view. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. There is an escape hatch in the floor here. You barely miss the endoplasm. Your bite misses the endoplasm. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the endoplasm. The endoplasm jiggles. The endoplasm misses you. You scratch the endoplasm but do no damage. The endoplasm closely misses you. You scratch the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You scratch the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You scratch the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #..... #..... #....## #..... #....## #.....# ##.#.#### ≈(.(≈ #.......# ≈.≈~ #.@J....# ≈.≈ #.......# ≈.≈ # ##...$...# #.# # #........# #.# # #........# ##.# # ##.......# #..# # ###.##########.##### #................... ###.################ You could see an endoplasm. Vanquished Creatures 4 worms A dart slug (D:1) 5 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 4 kobolds 2 quokkas (D:1) 6 ball pythons 5 bats 3 frilled lizards (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 628 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 631 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 935 | D:1 | Found a faded altar of an unknown god. 1732 | D:2 | Reached XP level 3. HP: 15/15 MP: 2/7 1816 | D:2 | Learned a level 3 spell: Confusing Touch 1818 | D:2 | Learned a level 1 spell: Magic Dart 1829 | D:2 | Identified the +1 robe of Truth {rC+ rN+ Int-2} 2829 | D:2 | Identified the +1 robe "Meixkost" {Str+2} 3575 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, ebering_ecumenical_altar_box, grunt_decor_fettered D:2: layout_basic D:3: wad_lake_hut, layout_rooms, trog_hazing_becter Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Fighting | | 0.9 Stealth | | 4.3 Unarmed Combat | | 1.5 Spellcasting | | 2.6 Conjurations | | 0.2 Hexes | | 4.6 Ice Magic | | 0.5 Action || total -------------------------++------- Melee: Unarmed || 116 Bite || 12 Punch || 4 Cast: Ensorcelled Hiber || 13 Use: Potion || 1 Stab: Sleeping || 23 Armor: Skin || 4 Dodge: Dodged || 68