ababab Level 1 of the Dungeon (0, 0, D:1) 7 stones (7, -5, D:1) a +0 dagger (8, -3, D:1) a +0 short sword (13, -52, D:1) 3 stones (23, -7, D:1) 2 stones (25, -34, D:1) a +0 club (28, -44, D:1) a +0 ring mail (28, 1, D:1) a +0 dagger a +0 dagger (36, 0, D:1) 6 stones (41, -12, D:1) a +0 dagger (42, -29, D:1) 3 poisoned darts (46, 0, D:1) a +0 dagger (48, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 dagger (2, -1, D:2) a +0 club (8, -10, D:2) a +0 flail (22, -13, D:2) a +0 club (23, -14, D:2) a +0 club (25, -17, D:2) a +0 club (26, -19, D:2) a +0 spear a +0 animal skin a +0 helmet (31, -29, D:2) a +1 leather armour of willpower a +0 dagger (40, -35, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (1, -43, D:3) a +0 whip (2, -24, D:3) a +0 club (21, -31, D:3) the +10 flail "Isaufot" {flame, rElec rF+ rCorr Dex+4} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (23, -46, D:3) a +0 short sword a +0 leather armour (23, 0, D:3) 8 stones (26, -5, D:3) a +0 dagger (34, -2, D:3) a +0 war axe (41, -38, D:3) the felid corpse of ababab (skeletalised by now) (43, -10, D:3) a +0 spear (44, -25, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (7, -1, D:4) a +0 mace