Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7200375643404630520 60 ababab the Vexing (level 3, -4/15 HPs) Began as a Felid Enchanter on Oct 21, 2022. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (2778 turns). ababab the Vexing (Felid Enchanter) Turns: 2778, Time: 00:02:11 Health: -4/15 AC: 1 Str: 4 XL: 3 Next: 82% Magic: 5/8 EV: 18 Int: 16 God: Gold: 91 SH: 0 Dex: 18 Spells: 2/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of magic mapping {unknown} f - a scroll of blinking {unknown} g - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} i - a scroll of fear {unknown} j - a scroll of noise {unknown} Potions a - a potion of curing c - a potion of heal wounds {unknown} k - a potion of degeneration {unknown} Skills: + Level 1.1 Fighting + Level 3.1 Dodging + Level 4.4 Stealth + Level 1.5 Unarmed Combat * Level 2.7 Spellcasting + Level 4.7 Hexes + Level 0.5 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Confusing Touch Hex 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 28% 2 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Flame Wave Conj/Fire 2% 2d4 88% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway? Your paws begin to glow red. You scratch Terence but do no damage. Terence appears confused. You bite Terence. Terence is severely wounded. Terence shouts, "What's happening?!" Things that are here: a +0 club; a goblin corpse You scratch Terence. Terence is severely wounded. You scratch Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You scratch Terence. Terence is almost dead. Terence completely misses you. You scratch Terence but do no damage. Terence is almost dead. You scratch Terence but do no damage. You claw Terence, but do no damage. Terence is almost dead. Terence closely misses you. You scratch Terence. You bite Terence, but do no damage. Terence is almost dead. Terence completely misses you. You barely miss Terence. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence seems less confused. You scratch Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... #......#.# #......#.# ###### #......'.####### #....# #......#........ #...$###########.####### #....#....# #.# #....#....######'####### +.†..'...)'............# #....#.@@.#####........# #....#....# #........# #....###### ###......# ....... #......# ######### ######## You could see Terence. Vanquished Creatures 2 adders A worm (D:2) 2 dart slugs (D:1) An orc (D:2) 3 bats An endoplasm (D:2) 5 goblins 4 hobgoblins 8 kobolds 5 ball pythons A frilled lizard (D:1) 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 116 | D:1 | Found a faded altar of an unknown god. 379 | D:1 | Reached XP level 2. HP: 3/11 MP: 6/6 392 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1761 | D:2 | Reached XP level 3. HP: 15/15 MP: 7/7 1765 | D:2 | Learned a level 3 spell: Confusing Touch 2039 | D:2 | Reached skill level 1 in Fighting 2745 | D:3 | Noticed Terence 2778 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms, chequers_ecumenical_altar_simple_redux D:2: layout_loops_corners D:3: layout_basic, lemuel_round_altar, mainiacjoe_overflow_cross_hatched, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Fighting | 1 | 1.1 Stealth | | 4.4 Unarmed Combat | | 1.5 Spellcasting | | 2.7 Hexes | | 4.7 Ice Magic | | 0.5 Action || total -------------------------++------- Melee: Unarmed || 95 Bite || 10 Punch || 1 Cast: Ensorcelled Hiber || 6 Confusing Touch || 1 Use: Potion || 4 Stab: Invisible || 2 Sleeping || 13 Distracted || 1 Armor: Skin || 1 Dodge: Dodged || 76