Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 13797923261495556167 8 ababab the Vexing (level 2, 0/11 HPs) Began as a Felid Enchanter on Oct 25, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (772 turns). ababab the Vexing (Felid Enchanter) Turns: 772, Time: 00:00:37 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 6/6 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: invisible, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 0.2 Fighting + Level 2.8 Dodging + Level 4.2 Stealth + Level 1.1 Unarmed Combat * Level 2.2 Spellcasting + Level 4.5 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 3% 1 Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Static Discharge Conj/Air 1% 3-4/arc 30% 2 Vampiric Draining Necr 1% 2d6 52% 3 Dispel Undead Necr 1% 3d6 90% 4 Sticky Flame Conj/Fire 1% 2d3 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You kill the jackal! You start resting. HP restored. A jackal and an endoplasm come into view. A jackal comes into view. The jackal barks! The endoplasm quivers. The jackal barks! You scratch the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is heavily wounded. The endoplasm completely misses you. You scratch the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You scratch the endoplasm. You bite the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. The jackal closely misses you. The jackal barks! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You scratch the endoplasm but do no damage. You bite the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the endoplasm. You kill the endoplasm! The jackal barely misses you. You have reached level 2! You fade into invisibility! The jackal misses you. You scratch the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.......# #####>#####.# ########......####.# #........#......##.# # #####.#####..#.#.......# ##.####..............#.......# ..........#.#####..###.......# #....)....#####..###..#.#.รท# #..##.#...hh@.........#.#..# #h.#..###########..#.#..# #h##..# #.......# ......# ####.#### .#.###.# #.# .... #.. #.# ...#. ### ###.### ### #. #.....# #.....# You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 771 | D:1 | Reached XP level 2. HP: 3/11 MP: 6/6 772 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross, serial_shops, nicolae_shop_hallway_plus, hellmonk_ecumenical_altar_crossroads Action || total -------------------------++------- Melee: Unarmed || 23 Bite || 3 Punch || 1 Use: Potion || 3 Stab: Invisible || 2 Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 20