ababab Level 1 of the Dungeon (2, -31, D:1) a +0 robe (3, -30, D:1) a +0 ring mail (5, -34, D:1) a +0 dagger (8, -39, D:1) a +0 robe (9, -8, D:1) a +0 ring mail (11, -33, D:1) a +0 dagger (21, -2, D:1) 4 curare-tipped darts (22, -18, D:1) a +0 ring mail (26, -14, D:1) a +0 short sword (36, -23, D:1) a +0 leather armour (38, -26, D:1) a +0 dagger 5 stones (54, -1, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -14, D:2) a +0 club (7, -13, D:2) a +0 club (18, -17, D:2) a +0 dagger (20, 25, D:2) a +0 falchion (28, -16, D:2) a +0 short sword (29, -8, D:2) a +0 spear (31, -12, D:2) a +0 mace (31, -7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 0, D:3) a +0 leather armour (11, -4, D:3) 4 poisoned darts (15, 29, D:3) 5 stones (17, 5, D:3) a +0 dagger (18, 5, D:3) a +0 club (30, 7, D:3) a +0 flail (31, -13, D:3) a +0 dagger Level 4 of the Dungeon (12, -10, D:4) a +0 halberd (14, -9, D:4) a +0 flail a +0 flail (26, 8, D:4) a +0 dagger (30, -1, D:4) a +2 kite shield (30, 15, D:4) a +0 ring mail a +1 vorpal falchion a +0 chain mail a +2 whip of draining a +0 leather armour a +0 short sword a +0 short sword (33, 6, D:4) a +0 hand axe (46, -6, D:4) a +0 club 2 stones a +0 whip (53, -27, D:4) a staff of air Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 7, D:5) a +0 sling (4, -14, D:5) a +0 robe (9, 11, D:5) a +0 whip (16, -8, D:5) 4 stones a +0 spear (20, -10, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (22, -6, D:5) 2 stones (23, -13, D:5) a +0 giant club (26, -11, D:5) a +0 falchion (26, 7, D:5) a +0 spear (26, 8, D:5) a throwing net (26, 12, D:5) a throwing net (26, 14, D:5) a +0 short sword (29, -9, D:5) a +2 vorpal battleaxe (46, -17, D:5) a +0 club (56, 2, D:5) a +0 long sword Level 6 of the Dungeon (1, -2, D:6) a +0 trident a +0 robe (2, -2, D:6) a +1 whip of venom a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club (18, 16, D:6) the +6 scale mail of Greater Demons {Harm Int+2} Int: It affects your intelligence (+2). Harm: It increases damage dealt and taken. (29, 1, D:6) a +0 robe (30, -6, D:6) a +0 robe (31, -6, D:6) a +3 scythe of protection (36, 11, D:6) a +0 arbalest (38, -14, D:6) a +0 whip a +0 ring mail a +0 hand axe (46, 3, D:6) a +0 giant club (46, 10, D:6) 6 stones Level 7 of the Dungeon (1, 3, D:7) a +0 hammer (6, -34, D:7) a staff of conjuration (7, -32, D:7) a +0 robe (7, -29, D:7) a +0 battleaxe (7, -28, D:7) a +0 flail a +0 robe (7, -27, D:7) a +0 robe (7, -25, D:7) a +0 club (7, 4, D:7) a +3 dagger (8, -32, D:7) a +4 long sword (8, -27, D:7) a +2 dire flail (9, -27, D:7) a +0 robe (14, -31, D:7) a +0 falchion (16, -31, D:7) a +0 robe (18, -28, D:7) a +0 dagger (20, -8, D:7) 7 stones (20, 14, D:7) a +0 trident (21, 15, D:7) a +2 dagger of electrocution a +0 flail (22, 16, D:7) a +0 mace a +0 dagger a +0 robe (26, -2, D:7) a +0 dagger 2 poisoned darts (27, -5, D:7) a +0 short sword (27, -4, D:7) a +0 club 5 stones (27, -2, D:7) a +0 dagger a stone (28, -1, D:7) a +2 short sword of venom (29, -5, D:7) a +0 dagger 3 stones (30, -18, D:7) a +0 plate armour (38, 12, D:7) a +1 spectral quarterstaff (unseen) (40, -28, D:7) a +0 long sword (42, -29, D:7) a +0 ring mail (43, -22, D:7) a +2 sling of freezing (59, 9, D:7) a +0 chain mail (61, 7, D:7) a +0 dagger the Ecumenical Temple