ababab Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) 3 silver boomerangs (1, -3, D:1) a +0 ring mail (4, -16, D:1) a +0 robe (5, -6, D:1) a +0 longbow (7, -34, D:1) a +0 whip a +0 short sword a +0 dagger a +0 whip a stone (24, -23, D:1) a +0 club 2 stones (25, -40, D:1) 3 curare-tipped darts (37, -15, D:1) a +0 plate armour (42, -42, D:1) a +0 club (57, -38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -1, D:2) a +2 dagger of venom (12, -17, D:2) a +0 dagger a stone a +0 club (12, 9, D:2) a book of the Warp (14, 17, D:2) a +0 ring mail (17, 12, D:2) a +0 club 8 stones (21, -9, D:2) 3 poisoned darts (25, 10, D:2) 6 javelins (37, -2, D:2) a +0 robe (37, 9, D:2) a +0 robe (42, 8, D:2) a +0 ring mail (42, 20, D:2) a +0 dagger (43, 7, D:2) a +0 sling (45, -12, D:2) an amulet of guardian spirit 2 javelins Level 3 of the Dungeon (0, 0, D:3) a book of Party Tricks (3, -16, D:3) a +0 short sword an orc corpse (skeletalised by now) (4, 17, D:3) a +0 dagger (6, 1, D:3) a +0 rapier (7, 21, D:3) a +0 pair of boots (16, 6, D:3) a +0 mace (26, 21, D:3) a +0 flail (27, -9, D:3) a +0 ring mail (27, 20, D:3) a +0 short sword an orc corpse (skeletalised by now) (35, -10, D:3) a +0 club (35, 19, D:3) a +0 trident (40, 9, D:3) the +8 mace "ababab's Curse" {flame, Dex+4} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). (41, 12, D:3) a +0 short sword 5 stones (47, 14, D:3) a +0 ring mail (48, 22, D:3) a +0 leather armour (50, 12, D:3) a +0 club (50, 21, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (7, 1, D:4) a worm corpse (12, -5, D:4) a wand of flame (18) (17, 10, D:4) a +0 club a +0 leather armour (19, 11, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (20, 11, D:4) a +0 whip a +0 ring mail (21, 14, D:4) a +0 whip 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now)