ababab Level 1 of the Dungeon (0, 0, D:1) a +0 spear (19, -12, D:1) a +0 dagger (28, 24, D:1) a +0 spear (37, -14, D:1) a +1 pair of gloves (38, -14, D:1) a +0 dagger (43, -7, D:1) a +0 dagger (45, 26, D:1) a +0 leather armour (50, -9, D:1) a +0 club (54, -10, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 4, D:2) a +0 ring mail (11, 17, D:2) a +0 dagger (21, 23, D:2) a +0 leather armour (27, 19, D:2) a throwing net (33, -5, D:2) a +0 club (35, -1, D:2) 3 poisoned darts (37, -10, D:2) a +0 leather armour (50, -10, D:2) a +0 ring mail Level 3 of the Dungeon (18, 14, D:3) a +0 pair of boots (23, -1, D:3) 5 stones (29, 7, D:3) a +0 leather armour (33, -5, D:3) a staff of air (38, 21, D:3) a +0 club (44, 17, D:3) a +0 whip (46, 19, D:3) a +0 whip (55, 9, D:3) a +0 dagger (62, 24, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) 4 stones a +0 dagger (9, -1, D:4) a +0 mace (12, -30, D:4) a +0 leather armour (20, -9, D:4) a +0 club (31, -30, D:4) a +2 vorpal sling (35, -30, D:4) a +0 robe (53, -25, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -7, D:5) the +0 ring mail of the Frog {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. (5, 25, D:5) a +0 ring mail (17, 23, D:5) a +0 mace (18, 23, D:5) a +0 flail (18, 24, D:5) a +0 dagger a +0 robe a +0 short sword (29, 36, D:5) the +7 plate armour of Awe {-Cast rPois rC++ Dex+3} Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rPois: It protects you from poison. -Cast: It prevents spellcasting. (32, 43, D:5) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (34, 7, D:5) a +0 sling (40, 34, D:5) a +0 leather armour a +0 falchion (41, 35, D:5) a +1 flail of holy wrath (42, 19, D:5) 2 boomerangs a +0 hand axe (43, 18, D:5) a +0 dagger a +0 short sword (44, 7, D:5) a +0 trident a +0 chain mail (47, 10, D:5) a +0 trident (50, 42, D:5) the +2 morningstar "Ubag" {drain, Fly rN+} A truly terrible weapon, it drains the life of any living foe it strikes. rN: It protects you from negative energy. Fly: It grants you flight. (52, 14, D:5) a +0 leather armour (53, 30, D:5) a +0 falchion a +0 leather armour (54, -5, D:5) 6 datura-tipped darts (54, -3, D:5) a +0 falchion (56, -2, D:5) a +0 club a +0 ring mail a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 1, D:6) a +0 trident (2, 1, D:6) a +0 trident a +0 leather armour (4, 23, D:6) a +0 hand axe (4, 24, D:6) a +0 mace a +0 dagger a +0 leather armour a +1 flail of protection a +0 flail (4, 25, D:6) a stone (8, 29, D:6) a +0 short sword a +0 ring mail (8, 30, D:6) a +0 dagger a +0 robe (9, 31, D:6) a +0 hand axe (9, 34, D:6) a +0 club a +0 leather armour (10, 38, D:6) a +0 whip (31, 37, D:6) a +0 dagger (32, 8, D:6) a staff of death (32, 43, D:6) a +0 ring mail (35, 37, D:6) a +0 sling (36, 35, D:6) a +0 rapier (45, 30, D:6) a +0 robe (46, 33, D:6) a +2 long sword of freezing (47, 27, D:6) 5 stones (48, 33, D:6) a +0 ring mail a +0 falchion (48, 34, D:6) a +2 antimagic hand axe a +0 robe a +3 dagger (49, 33, D:6) a +0 leather armour a +0 short sword (52, 38, D:6) a +0 scale mail (53, 29, D:6) a +0 halberd (55, 27, D:6) a +0 halberd (56, 28, D:6) a +0 quarterstaff (57, 26, D:6) a +3 halberd (59, 32, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +1 dagger of electrocution (1, 0, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 1, D:7) a +0 leather armour a +0 hand axe (1, 3, D:7) a +0 short sword (4, -22, D:7) a +0 robe (8, 15, D:7) 4 stones (16, 9, D:7) a +0 whip (18, -27, D:7) 8 stones (22, 6, D:7) a +0 morningstar (40, 10, D:7) a +0 club 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (49, 7, D:7) a howler monkey corpse (skeletalised by now) (50, 4, D:7) a +0 dagger a +0 robe (54, 6, D:7) a +0 club an orc corpse (skeletalised by now) (60, -5, D:7) a +0 hand axe 8 stones a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (1, 6, D:8) a +4 shortbow a centaur corpse