Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 13896547868611209482 37 ababab the Vexing (level 3, -18/15 HPs) Began as a Felid Enchanter on Dec 3, 2022. Demolished by Terence ... wielding a +4 hand axe of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:02:09 (2193 turns). ababab the Vexing (Felid Enchanter) Turns: 2193, Time: 00:02:10 Health: -18/15 AC: 1 Str: 4 XL: 3 Next: 23% Magic: 4/7 EV: 18 Int: 16 God: Gold: 65 SH: 0 Dex: 18 Spells: 2/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: confusing by touch, invisible (expiring), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Scrolls b - a scroll of vulnerability {unknown} c - a scroll of acquirement {unknown} e - a scroll of enchant armour {unknown} f - 2 scrolls of butterflies {unknown} h - a scroll of identify {unknown} i - 4 scrolls of teleportation Potions d - a potion of magic {unknown} g - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 3.1 Dodging + Level 4.3 Stealth + Level 1.3 Unarmed Combat * Level 2.5 Spellcasting + Level 4.6 Hexes + Level 0.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 b - Confusing Touch Hex 16% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 16% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled GIASMILOMU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. Terence the Incautious comes into view. He is wielding a +4 hand axe of electrocution. Terence shouts! Terence drinks a potion. Terence goes berserk! You fade into invisibility! Terence closely misses you. Terence misses you. You see here 13 gold pieces. Terence hits you with a +4 hand axe of electrocution! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You open the door. Terence barely misses you. Terence hits you with a +4 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * There is an open door here. Terence rages. Terence rages. Terence completely misses you. You flicker for a moment. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway? Your paws begin to glow red. Terence hits you with a +4 hand axe of electrocution!! Ouch! That really hurt! You die... #.. #..### ##+## #..... ##...## #.#... ##.....## #.#.# ##.......## #...# #.........####...## +.@@......'......$. #.........####....# ##.......## ##.#.# ##.....## ###.# ##...## #.# ##.... #.# #.#### #.# #.# #.# #.######.# You could see Terence (berserk, unable to see you). Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 ball pythons 4 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins (D:1) 3 kobolds A quokka (D:2) A bat (D:2) 3 frilled lizards 2 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 462 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 465 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1458 | D:2 | Reached XP level 3. HP: 10/15 MP: 4/7 1462 | D:2 | Learned a level 3 spell: Confusing Touch 2077 | D:2 | Found a faded altar of an unknown god. 2171 | D:3 | Noticed Terence 2193 | D:3 | Demolished by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring D:2: layout_rooms, shapermc_ecumenical_altar_acropolis, chequers_arboretum, minmay_misc_feat_four_crosses D:3: layout_loops_corners, bloody_makhleb, minmay_crystal_room, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 0.5 Stealth | | 4.3 Unarmed Combat | | 1.3 Spellcasting | | 2.5 Hexes | | 4.6 Ice Magic | | 0.2 Action || total -------------------------++------- Melee: Unarmed || 60 Bite || 10 Punch || 2 Cast: Ensorcelled Hiber || 8 Confusing Touch || 1 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 16 Invisible || 2 Dodge: Dodged || 36