Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 12794819335769842183 51 ababab the Vexing (level 3, -3/15 HPs) Began as a Felid Enchanter on Dec 10, 2022. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (2115 turns). ababab the Vexing (Felid Enchanter) Turns: 2115, Time: 00:02:10 Health: -3/15 AC: 1 Str: 4 XL: 3 Next: 58% Magic: 4/8 EV: 18 Int: 16 God: Gold: 87 SH: 0 Dex: 18 Spells: 2/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-3 -> -20), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Scrolls c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions b - a potion of curing Skills: + Level 0.7 Fighting + Level 3.1 Dodging + Level 4.4 Stealth + Level 1.3 Unarmed Combat * Level 2.6 Spellcasting + Level 4.8 Hexes + Level 0.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Confusing Touch Hex 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 19% 1 Wereblood Tmut 2% N/A 28% 2 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Spider Form Tmut/Pois 2% N/A 50% 3 Anguish Hex/Necr 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You claw the kobold! You kill the kobold! Things that are here: a +2 dagger of pain; a kobold corpse You now have 87 gold pieces (gained 12). You pick up a book of Dreams and begin reading... You add the spell Anguish to your library. Okay, then. A goblin is nearby! A goblin is nearby! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The goblin shouts! The goblin closely misses you. You closely miss the goblin. You claw the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of venom (heavily wounded, chance to affect: 62%) The goblin resists with significant effort. You feel very sick. The goblin hits you with a +2 dagger of venom. You are more poisoned. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 dagger of venom (heavily wounded, chance to affect: 62%) The goblin looks drowsy... * * * LOW HITPOINT WARNING * * * You feel very sick. The helpless goblin fails to defend itself. You claw the goblin! You kill the goblin! You die... ### ### #.# ..# #.###### ### #.# #..).<.# ..# #.# #.###### #.# #.# #.# #)# #.# #.# # #@###)## #.# #.#####......# #.### #.......###..# #...# .........###).######.# .....##....#..)))....# #### #.##.##.######## #.#.....# ..#..##.# ####.###.# There were no monsters in sight! Vanquished Creatures Robin (D:2) 2 ball pythons (D:1) 5 bats (D:1) A giant cockroach (D:1) 9 goblins A hobgoblin (D:2) 8 jackals (D:1) A quokka (D:1) 5 frilled lizards (D:1) 2 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 238 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 241 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 868 | D:1 | Found a faded altar of an unknown god. 1268 | D:1 | Reached XP level 3. HP: 12/15 MP: 7/7 1272 | D:1 | Learned a level 3 spell: Confusing Touch 1321 | D:1 | Identified the +9 flail of the Blushing Bear {flame, rF+++ | MP+9 Int+4 Stlth-} 1413 | D:2 | Noticed Robin 1870 | D:2 | Killed Robin 2115 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, hellmonk_ecumenical_altar_lost_god D:2: layout_basic, basic_altar, dreamdust_princess_bridge, kennysheep_generic_room_12, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 0.7 Stealth | | 4.4 Unarmed Combat | | 1.3 Spellcasting | | 2.6 Hexes | | 4.8 Ice Magic | | 0.4 Action || total -------------------------++------- Melee: Unarmed || 106 Bite || 8 Punch || 2 Cast: Ensorcelled Hiber || 16 Use: Potion || 2 Stab: Sleeping || 15 Invisible || 3 Armor: Skin || 5 Dodge: Dodged || 100