Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 16137980184281468828 1 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Dec 13, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (61 turns). ababab the Vexing (Felid Enchanter) Turns: 61, Time: 00:00:08 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: invisible, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of invisibility Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. A jackal comes into view. A jackal is nearby! A jackal is nearby! A bat comes into view. The jackal barks! You hear a bark! A jackal comes into view. You hear a shout! The bat barely misses you. You scratch the bat but do no damage. The bat misses you. A kobold comes into view. It is wielding a +0 club. The jackal bites you. The kobold shouts! You scratch the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The bat hits you. The jackal misses you. You scratch the jackal. You bite the jackal. You kill the jackal! The bat closely misses you. x2; The jackal misses you. You closely miss the bat. The bat barely misses you. The jackal completely misses you. You scratch the bat. Your bite misses the bat. The bat is severely wounded. The bat completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The jackal completely misses you. The bat misses you. You fade into invisibility! The bat barely misses you. The jackal closely misses you. The bat closely misses you. The jackal misses you. You scratch the jackal. The jackal is moderately wounded. The jackal bites you. You die... ...###...# .⌠.....<.########## # ...###...##.......# ..# ### ##### ##.###.......##.... ..###...###...##............. ⌠.....⌠.....⌠.##.K.K..†...... ..###...###...##b#####....... .## ##### ######h# ....... ..###...###...##@# ....... ⌠.....⌠.....⌠.##.# ....... ..###...###...##.# ....... ### ##### ##'###.# ....... #.....# .....## ####### You could see a jackal (unable to see you), a bat and a kobold (wandering, unable to see you). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 61 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 2 Use: Potion || 1 Dodge: Dodged || 16