ababab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (4, 12, D:1) a +0 dagger (14, -16, D:1) a +0 sling (17, -4, D:1) a +0 dagger (21, -18, D:1) a +0 club (24, -7, D:1) a +0 ring mail (25, -7, D:1) a +0 whip 2 stones (31, 8, D:1) a +0 club (33, 13, D:1) a +0 club a +0 dagger (40, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 2, D:2) a +0 pair of boots (4, 25, D:2) a +0 ring mail (5, 24, D:2) the +5 sling "Demonslayer" {venom, *Corrode +Blink Str+2} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (5, 25, D:2) 8 stones (15, 23, D:2) a hobgoblin skeleton (20, 22, D:2) a ball python skeleton (21, -5, D:2) a +0 spear (21, 2, D:2) a +0 chain mail (25, 14, D:2) a +0 dagger (31, 7, D:2) a +0 leather armour (31, 28, D:2) the felid corpse of ababab (42, -7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (9, -1, D:3) a bat corpse